Hello everyone,
I'm proud to present you my new map called Strange Thought.
First of all, this map aims towards advanced tech players because some parts might be tricky to do for new players, but of course everyone interested in Tech-Maps is welcome to try this Map
I've tried to make the map more challenging towards the end and started with an easier beginning.
This is my first time trying some more fancy scenery, so don't be too hard to me and give me some honest feedback and tell me what you think about it
While I was trying to go for some more scenery this time, I don't forgot about a nice tech-line. For this map im pretty sure the lines and the flow fits pretty good together , but if there is something you might not like just let me know
About the route I can only say that there is a lot possible in doing a fast time. My author time was pretty medium, so that more players can reach it after some hunting. Not to forget that I used some new transitions which I think worked out pretty well.
Overall I put some effort in it and I would appreciate some feedback as I said earlier.
So have fun driving and hunting
Object | IX? | Object author |
FlatCP.Item.Gbx | iNDEX | |
TrackWallRound.Item.Gbx | eyebo | |
GroundTechToTechSlopeStart.Block.Gbx | -8hu0C6HRmuGJNjTfpDZhw | |
MyPlateformQuartRing1.Item.Gbx | Entity | |
PlatformHalfRamp625CM.Block.Gbx | OsqkmsHkSACI76a-gAuyuw | |
PlatformTechToStadiumGrass.Block.Gbx | -8hu0C6HRmuGJNjTfpDZhw | |
RoadBankedTransitionHighR.Item.Gbx | Rxelux | |
RoadTechToRoadBumpCurve2Mirror.Item.Gbx | eyebo |
Name | Creator | Tracks | Etc |
Enysado Competitive Tech Maps | Enysado | 21 |
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