This is basically "Flat Tire v2" after I received some criticism in Granady's map testing session.
If you would like to know the differences between this one and "Flat Tire", you can find the original iteration of this map on here.
Basically, the largest change is a more intersting end. I managed to build a fucking hard end jump which will ruin lots of runs, but hey, this map is already hard enough, so why not make it just a little bit more annoying?
Some scenery adjustments, quality-of-life improvements (like a second down-boost before the second grass turn) and a visual indicator for the uphill left turn (after the first sausage part) for all my fellow cam 2 enjoyers and for all the cam 3 chads out there.