Second map in my "Done in 60 minutes" series, where I build a more or less complete map in 60 minutes as a self-imposed challenge. Full rules in mappack description.
Anyway, this time I decided to do a fullspeed map. My first FS map at that. So it went just about as well as one might expect.
I recognise it's not perfectly calculated, may break for better FS players, and especially the section after last CP into the finish is more frustrating than anything. And there are other smaller issues, like respawnability and CP placement. But it's a drivable route in at least some loose sense of the word.