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 The Chase 2

by  TheChraz +1 |  257
  
 
Track Of The Day
 
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High quality
AT   00:47.344 |  Stadium / CarSport   |   Intermediate 
ID  28360 
  Dirt Scenery    
 
 Visible (approved) |  Released 
 TheChraz — Route, Scenery + Mediatracker
 Famazo — Route + CarSkins (Inmate and Police)
 Featured in Community Videos
 Flink__  |    Flink TM
 Offline records
# Record User Score Date
1st   00:47.062  TheChraz 257 (100%)
2nd   00:47.107  SirWILS 205.6 (80%)
3rd   00:47.235  Nathes 167.05 (65%)
4th   00:47.324  Josephine 141.35 (55%)
5th   00:47.325  Famazo 118.22 (46%)
6th   00:47.330  Minimariner 102.8 (40%)
7th   00:47.501  Alecz 89.95 (35%)
8th   00:47.597  Taccnien 77.1 (30%)
9th   00:47.598  CatBagasm 66.82 (26%)
10th   00:47.944  OregoX 56.54 (22%)
11th   00:48.012  Terrasil 48.83 (19%)
12th   00:48.131  Dam_El_Pouleto 41.12 (16%)
13th   00:48.170  lefoudu32 35.98 (14%)
14th   00:48.193  l_urk 30.84 (12%)
15th   00:48.263  BSTLouMar 28.27 (11%)
16th   00:48.365  racacax 25.7 (10%)
17th   00:48.366  say892 23.13 (9%)
18th   00:48.437  Yorsh 20.56 (8%)
19th   00:48.574  Phil42 17.99 (7%)
20th   00:48.744  Inactive 17.99 (7%)
21st   00:49.234   stupskiesel 15.42 (6%)
22nd   00:49.833   SolideZeehond 15.42 (6%)
23rd   00:50.130   Airwam 15.42 (6%)
24th   00:50.325  manu2k21 12.85 (5%)
25th   00:50.632  MrPepsy 12.85 (5%)
 Author Comments
Mapping timelapse:



GPS and The Chase sequence:



Hey guys!

Welcome to The Chase 2, the sequel of The Chase (who wouldve guessed)

Back again with another track, and as last time I collaborated with   Famazo.
He helped me with the route and created two(!) CarSkins specifically for this map. One is a policecar and the other skin is the car of the inmate, both of which will take part in a chase through the whole map! Also this time the chase sequence is a bit bigger with more cars involved than last time so make sure you check it out!

You can get the skins in Famazo's Club (just search for Famazo).

-------------------

As always, here are few fun facts about the map:

  • For this project about 35 hours of work went into the creation of the map and the skins.
    Around 15 hours of work for the route and scenery, 10 hours of testing and rendering, 5 hours for the mediatracker and another 5 hours for the skins.
  • 25k blocks
  • platform-dirt only
  • There is an escape sequence of an inmate who is fleeing the prison (at the start behind the barrels)
  • There is a challenge for this map. Watch the sequence until the end to find out more!
  • GPS available, everything respawnable
  • runs very smooth on every hardware
  • has an underlying sheep storyline
  • Bryce Canyon is an inspiration for the map-theme
  • so far no cuts found!
  • wallride-bug YEP (im sorry, didnt know)


As a little sidenote I want to thank everybody in my stream for helping me and providing me with custom items for this map.
Special thanks go to everyone who participated in the sequence! Make sure to enable name tags if you watch it to see who participated

Please let me know if you like this map and if you do, do not forget to award it ;)
In the meantime, happy hunting!
 Embedded objects57 Objects
Object IX? Object author
DirtFlatToBankedDiag3L.Item.Gbx Rxelux
DirtFlatToBanked4R.Item.Gbx Rxelux
DHA_D_P_Co_3x3.Item.Gbx stupskiesel.nc
TheCrazCover.Item.Gbx 1hQaX_h5TiG8r96WElL8rQ
Fackel.Item.Gbx 1hQaX_h5TiG8r96WElL8rQ
CP-stripe-banked-L.Item.Gbx stupskiesel.nc
CP-stripe-x2.Item.Gbx stupskiesel.nc
CP-stripe.Item.Gbx stupskiesel.nc
start-pad.Item.Gbx stupskiesel.nc
bridge middle piece 1.Item.Gbx Taccnien
bridge support 1b high 1.Item.Gbx Taccnien
Stone32m.Item.Gbx SparklingW
Vakwerk9m.Gbx IhKmjHBxSQGbT9ivnFHQDA
Pyramidroof.Item.Gbx SparklingW
Vakwerkroofthin.Gbx.Item.Gbx SparklingW
Windowround.Item.Gbx SparklingW
Barrel.Item.Gbx SparklingW
SignRight.Item.Gbx SparklingW
Watermelon.Item.Gbx SparklingW
Hook.Item.Gbx SparklingW
Bucket.Item.Gbx SparklingW
Cart2.Item.Gbx SparklingW
Displaywall.Item.Gbx SparklingW
Fence.Item.Gbx SparklingW
ItemBench.Item.Gbx SparklingW
SignLeft.Item.Gbx SparklingW
PlatformDirtWall_HALBHOCH.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
PlatformTechWall_SANDSCHLUCHT.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
Chraz_100kbROCK.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
DecoDirtHill_Down16m.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
DecoDirtHill_Down8m.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
DecoDirtHill_Up16m.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
rock04.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
rock04Hoch.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
rock04HochDünn.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
SheepKlein.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
Finish-stripeKLEIN.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
Apples.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
bridge support under elevated bridge 1 LOW.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
DirtFlatToBankedDiag4R.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
DirtFlatToBanked3L.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
DirtFlatToBanked4L.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
DirtWallToBanked4L0FIXED.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
DecoDirtHill_Up24m.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
DecoDirtHill_Up8m.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
PlatformDirtWall_schraegfix.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
Rock2_64Brown.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
Vakwerkroof.Gbx.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
Door.Item.Gbx 5X7FYPqoTyWnW8fpyvCv5Q
winter_gps.Item.Gbx depehu
Medieval_Room_Stairs.Item.gbx Yorsh
Medieval_Room_Wall.Item.gbx Yorsh
Medieval_StoneRoad_Broken.Item.gbx Yorsh
Medieval_StoneRoad_Straight.Item.gbx Yorsh
Medieval_StoneWall_Curve1_Ext.Item.gbx Yorsh
Medieval_StoneWall_Straight.Item.gbx Yorsh
Rock2_32.Item.Gbx StunTMan
 31 / 57 items are available on IX View on ItemExchange
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