# | Record | User | Score | Date |
1st | 00:41.340 | Nathes | 69 (100%) | |
2nd | 00:41.445 | jakeray | 55.2 (80%) | |
3rd | 00:41.636 | Josephine | 44.85 (65%) | |
4th | 00:41.790 | Balchaman | 37.95 (55%) | |
5th | 00:43.262 | green-K- | 31.74 (46%) | |
6th | 00:43.857 | Airwam | 27.6 (40%) | |
7th | 00:44.832 | MrPepsy | 24.15 (35%) | |
8th | 00:45.881 | eyebo | 20.7 (30%) | |
9th | 00:46.807 | ElHondo | 17.94 (26%) | |
10th | 00:46.918 | pinp0x | 15.18 (22%) | |
11th | 00:46.921 | Jesus3000 | 13.11 (19%) |
Clockwork is a Speedtech map with few overdrift section. I works quite hard on this one, especially on the items set for the scenery.
For the route, I starts by taking a bit of inspiration from Copied City by Nize and I end up with this slightly tilted route. I feel like it blend very well with the scenery and the music. I wish you like the result as much as i do.
About the custom music in this map, it's Clockwork by Philipp Klein. I did buy the the song and this kind of use is allowed by the author. It is possible that you have difficulty to hear it in-game, if it's the case, you can turn the music volume slider up, as well as in the settings.
You can find the Items set used for the scenery here. I worked a lot of time on this one.
Object | IX? | Object author |
Bronze not collidable.Item.Gbx | Franck_952 | |
Bronze.Item.Gbx | Franck_952 | |
Gold.Item.Gbx | Franck_952 | |
Silver.Item.Gbx | Franck_952 | |
Bronze.Item.Gbx | Franck_952 | |
Gold not collidable.Item.Gbx | Franck_952 | |
Gold.Item.Gbx | Franck_952 | |
Silver.Item.Gbx | Franck_952 | |
Bronze_10_move.Item.Gbx | Franck_952 | |
Silver_05_move.Item.Gbx | Franck_952 | |
Gold_07.Item.Gbx | Franck_952 | |
Bronze_07.Item.Gbx | Franck_952 | |
Gear_Bronze_04_move.Item.Gbx | Franck_952 | |
Gear_Gold_10_move.Item.Gbx | Franck_952 | |
Gear_Silver_02_move.Item.Gbx | Franck_952 | |
Gear_Gold_09_move.Item.Gbx | Franck_952 | |
Gear_Bronze_02.Item.Gbx | Franck_952 | |
Gear_Silver_04.Item.Gbx | Franck_952 | |
Gear_Silver_10.Item.Gbx | Franck_952 | |
Bumper.Item.Gbx | gm7R86wKSD-EdmP6CQjR8g | |
floor.Item.Gbx | gm7R86wKSD-EdmP6CQjR8g | |
Gear CP Down.Item.Gbx | gm7R86wKSD-EdmP6CQjR8g | |
Gear CP tilt Left.Item.Gbx | gm7R86wKSD-EdmP6CQjR8g | |
Gear CP tilt Left2.Item.Gbx | gm7R86wKSD-EdmP6CQjR8g | |
Gear CP Tilt Right.Item.Gbx | gm7R86wKSD-EdmP6CQjR8g | |
Gear CP Tilt Right2.Item.Gbx | gm7R86wKSD-EdmP6CQjR8g | |
Gear CP Up1.Item.Gbx | gm7R86wKSD-EdmP6CQjR8g | |
Gear CP Up2.Item.Gbx | gm7R86wKSD-EdmP6CQjR8g | |
Gear CP.Item.Gbx | gm7R86wKSD-EdmP6CQjR8g | |
GrassRemover.Block.Gbx | Zai |
Name | Author | Aw. | Etc |
rokk | Mampu | 4 | |
C'cL Dignatis | A1senw | 7 | |
MTC - Spectral Hollow | TakeIt-Easy-Man | 3 | |
OutCast | AsckiTM | 14 | |
Eyacha | Snoozemumrik | 1 |
Name | Creator | Tracks | Etc |
NA Community Weekly Track Potluck - Jun 21, 2024 | skybaxrider»... | 14 |
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A cool speedtech route that doc brown would be proud of.