A simple map where I tried to have a form of flow. It worked out somewhat decently until after the slowdowns.
Could do with a bit of scenery.
It is known that CP3 is non-spawnable - one possible solution could be to put the CP after the slowdowns.
As I'm trying to learn properly how to create maps with good flows, please let me know what you think about it, what could've been done better, and how I can improve my map building!