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 DETONATE

by  Karlukki  |  100
  
 
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Track Of The Day
AT   00:45.191 |  Stadium / CarSport   |   Intermediate 
ID  154583 
  Scenery SpeedTech    
 
 Visible (approved) |  Released 
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 Karlukki  |    Karlukki
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 Offline records
# Record User Score Date
1st   00:45.211  jakeray 100 (100%)
2nd   00:45.868  xNathesx 80 (80%)
3rd   00:45.896   Liffey 65 (65%)
4th   00:45.996   green-K- 55 (55%)
5th   00:46.948   Airwam 46 (46%)
6th   00:47.296  Genesis182 40 (40%)
7th   00:48.846   MrPepsy 35 (35%)
8th   00:49.248   eyebo 30 (30%)
9th   00:49.990  pinp0x 26 (26%)
10th   00:50.696   FalcoTM. 22 (22%)
11th   00:54.713  walabulu4 19 (19%)
12th   01:15.238   AmpelJoe10 16 (16%)
13th   01:25.062  LaicosVK 14 (14%)
 Author Comments


TIME IS UP!



DETONATE is a speedtech map themed around 3D triangle animations.
They're made possible by the Triangle 3D animation script made by   Mokuura.

This map demonstrates the practicality of this technique in mainstream style maps, despite its limitations.

Check out some other maps implementing this technique:
"BonkFight by   schadocalex
"Volcano Rush by   Mokuura

Let's break down the map by file size:
  • Route - 1.1 MB
  • Scenery - 0 MB (vanilla only)
  • Mediatracker/3D triangles - 0.9 MB
  • Lightmap/shadows - 3.5 MB (jeepers)
  • Other/unknown - 0.6 MB
Total - 6 131 kb

Build time: ~180 hours across 6 months

P.S I hope I never decide to torture myself with scenery like this again lol

Thank you to   Ville for playtesting!
Thank you to   Proff10 for the screenshot!


 Embedded objects28 Objects
Object IX? Object author
GroundTechToTechSlopeStart.Block.Gbx -8hu0C6HRmuGJNjTfpDZhw
TechBiSlopeCornerOutUpLeft.Item.gbx slowpiou
V_BR_Str_Flat_HBLeft_Down1_Center_Size2.Item.gbx Juice
V_BR_Str_Flat_HBLeft_Up1_Center_Size2.Item.gbx Juice
V_BR_Str_Flat_HBLeft_Up2_Center_Size2.Item.gbx Juice
W_PT_Tur_Flat_HBRight_Up1_Right1_Size1.Item.gbx Juice
W_PT_Str_HBRight_HBRight_Even_Center_Size1.Item.gbx Juice
V_PT_Str_Flat_BiS_Up1_Center_Size2.Item.gbx Juice
V_RT_Str_HBRight_BiSU_Up2_Center_Size2.Item.gbx Juice
W_RT_Str_Flat_HBRight_Down2_Center_Size1.Item.gbx Juice
V_RT_Tur_HBLeft_BiS_Up2_Left2_Size2.Item.gbx Juice
V_RT_Tur_HBRight_BiS_Up1_Right2_Size2.Item.gbx Juice
V_RT_Tur_Flat_BiS_Up1_Left2_Size2.Item.gbx Juice
V_RT_Chi_Flat_BiS_Up1_Right1_Size2.Item.gbx Juice
U_RT_Chi_Flat_HBLeft_Down1_Right1_Size3.Item.gbx Juice
U_RT_Str_HBRight_BiSU_Up2_Center_Size3.Item.gbx Juice
brls_quarterpipe_16X.Item.gbx squiki.wp
brls_quarterpipe_32X.Item.gbx squiki.wp
brls_quarterpipe_8X.Item.gbx squiki.wp
brls_slope_straight.Item.gbx squiki.wp
brls_tilted_chicane_2X_1.Item.gbx squiki.wp
brls_tilted_chicane_2X_2.Item.gbx squiki.wp
FlatToHalfBankedTech.Item.Gbx stupskiesel.nc
GrassRemover.Block.Gbx Zai
TechSlopeStartToFlatLeft_2X.Item.Gbx slowpiou
TWSlopeStartToFlatRight_2X.Item.Gbx slowpiou
bumproaddark.Block.Gbx Heasto
detonatemagnet.Item.Gbx t5IlapErRhyfjWYqBAoVzg
 27 / 28 items are available on IX View on ItemExchange
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 Track Feature

I don't know what's happening with these explosions, but I'm here for it.

Feature time: -   eyebo
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