The weekly North America Cup (NAC) regularly needs new maps to keep things fresh and interesting! All players are welcome to submit maps for possible inclusion. Below are the map styles you can build for, as well as mapping guidelines, and information about submitting a map.
The Cup is held every
Saturday at
4pm PDT / 7pm EDT
"
North America Cup" MapPack
Join the "
NA Trackmania Discord" server for more info about the cup.
Build only in TM2020.
There are four possible track types you can build for:
- Multilap - 20 to 30 seconds (flying lap time) (validated with 3 laps)
- Race - 40 to 60 seconds point to point
- Race - 3 to 6 minutes point to point
- Platform - 45 to 60 seconds point to point
General Track Design:
- A clear and simple design. Easy to learn within a few minutes.
- No difficult speedchecks
- Place checkpoints strategically to reduce the possibility of cuts.
- Easy to Intermediate difficulty
- All surfaces may be used. Some tracks may focus on a single surface, while others may offer a variety.
- Day, Sunrise, and Sunset are preferred.
Scenery & Display Cost
- Under 10,000 display cost is preferred (up to 25,000 for longer maps)
- Scenery should be used to lead the driver.
- Minimize scenery when it's out of view of the driver.
Signs
- Signs should be consistent and easy to follow.
- Preferably, use one of these SignPacks for pathfinding:
NAC-Signpack-v2.zip (Official SignPack by
Rexasaurus)
Default Nadeo arrows (preferably with black background)
Official TMX SignPack
China Parallax Signs
TM Turbo SignPack
Marie's Modern Sign Pack (Stadium 2020 Chapter)
Checkpoints:
- You should be able to finish the track from any CP respawn (including static respawn) using the main route.
- The next CP should be placed no more than 10 seconds from the previous respawn.
- Avoid placing flying respawns too close to a transition or obstacle where you have no time to correct your line when respawning.
MediaTracker
- Loops and wallrides should have forced internal camera, terminated by a blank trigger.
- GPS is allowed (if triggered somewhere other than the start)
Allowed:
- Embedded items/blocks
- Blockmixing (as long as there is no flickering)
- Freemapping
- Texture mods (if they look good)
Not Allowed:
- Custom music
- Passworded maps
- Previously released maps or maps shared anywhere before, even in beta form.
- Inappropriate map names (see rules below)
- Press Forward starts
Naming Rules
As these are new rules, old tracks will not require updates unless the author wishes to.
- No offensive names (in any language)
- No special characters
- No repetitive names (eg. NAC - MyTrack1, NAC - MyTrack2, etc.)
- No lazy names: (eg. NAC - Stadium, NAC - 10, NAC - gnbgufgfbh)
NAC Platform:
- Easy to intermediate difficulty (e.g. green/blue Nadeo platform).
- Every CP should have similar difficulty.
- Good sign placement and pathfinding (GPS not required, but GPS at a CP is ok).
- Don't be afraid to build tricky spots that need you to slow down a lot.
Before you submit a map, please consider:
- NAC maps may get hunted for years after the cup is over. Polish the design, scenery, and signage before submitting a map.
- Start the map name with the NAC prefix. For example: NAC - MapName
- The map must
not have been played anywhere else, posted publicly, or streamed.
- You are allowed to have one map tester, as long as they don't play it on stream and aren't participating in the cup themselves.
Deadline:
New maps will be tested as late as the day before a cup. Ensure new maps are uploaded with plenty of time to check them. Maps posted late or last minute may be deferred until a later NAC.
How do I upload my map?
Go to the "
North America Cup" MapPack and click the Upload button.
Set the map as "Unreleased" and "Hidden", but not "Unlisted".
New maps can only be downloaded by NAC managers.
What happens if my map is approved?
- You'll receive a notification on TMX when the map is approved.
- The map will be added to a queue of maps that can be used.
- You will be notified via PM (TMX or Discord) when your map has been selected for a cup.
What if modifications to the track are requested?
- You'll receive a notification about what changes are requested.
- When a map is updated, the map will be moved back to the pending stage and will be tested again.
- Further modifications may be requested. Otherwise we will approve it.
Please note: Updating your map, even if updates aren't requested, will put the map back into pending.
If my map is accepted, when can it be released?
- You can release and unhide your map as soon as map discovery begins on your map.
What if my map is declined?
- If your map is declined, this means the map is unsuitable for the cup.
- You'll get a notification if it's declined.
- Maps are declined if major portions of the track would have to be changed to make the map suitable.
- You can release your declined map by removing the NAC tag in-game, resaving the map, and re-uploading to TMX.