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 [RPG] ISOMETRIC 2

by  Nacho  |  0
  
 
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Excellent map!
AT   20:05.114 |  Stadium / CarSport   |   Expert 
ID  31643 
 
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If "ISOMETRIC" was a proof-of-concept, ISOMETRIC 2 is that concept realised to the best of my ability. When I say this track is an RPG, I mean it.

Features:

    Flashing Lights
    Exploration
    Puzzle Solving
    Dungeons
    Unlockable Abilities
    HUD
    Story
    (Skippable) Cutscenes
    Boss Fight
    Ending Choice
    Secret Easter Egg
    A Water Texture I Made Last Minute So It Wasn't Invisible In The Broken Lighting

The screenshots are unaltered. The amount of MediaTracker stuff I did completely ballooned the file size (thank you TMX for upping the file size limit, absolute legends).

Enjoy. :d

EDIT: Because of Nadeo changing core mechanics of the game, one room is now brutally hard compared to how it was before. It involves the "fix" to icy tires on turbos. Sorry.

Here's Yannex playing through it if you want to see it in action:

 Embedded objects111 Objects
Object IX? Object author
921.Block.Gbx SLAYER
9210.Block.Gbx SLAYER
925.Block.Gbx SLAYER
928.Block.Gbx SLAYER
Bottom_1_Door_1_Window.Item.Gbx Everios96
Bottom_1_door_2_windows.Item.Gbx Everios96
Middle_1_Window_2.Item.Gbx Everios96
Middle_2_Windows.Item.Gbx Everios96
Roof.Item.Gbx Everios96
Top_1_Door_1_Window.Item.Gbx Everios96
Top_1_Window.Item.Gbx Everios96
clip_left_Z96_g.Item.gbx squikeay
clips_right_Z96_g.Item.gbx squikeay
filler_chicane_2_2X_g.Item.gbx squikeay
filler_corner_in_1X_g.Item.gbx squikeay
cliff_chicane_2_2X_Z96_g.Item.gbx squikeay
cliff_corner_in_1X_Z96_g.Item.gbx squikeay
cliff_corner_out_1X_Z96_g.Item.gbx squikeay
cliff_straight_Z96_g.Item.gbx squikeay
aObstacleBulkyWFence01.Item.Gbx SchurkSmurf
FenceChickenWire11.Item.Gbx SchurkSmurf
fence flat 1.Item.Gbx Taccnien
fence gate closed 1.Item.Gbx Taccnien
fence gate full opened 2.Item.Gbx Taccnien
cp-bad.Item.Gbx yKasbWhHTb2wUmR12hSVGA
cp-crystal1.Item.Gbx yKasbWhHTb2wUmR12hSVGA
cp-crystal2.Item.Gbx yKasbWhHTb2wUmR12hSVGA
cp-crystal3.Item.Gbx yKasbWhHTb2wUmR12hSVGA
cp-crystal4.Item.Gbx yKasbWhHTb2wUmR12hSVGA
cp-good.Item.Gbx yKasbWhHTb2wUmR12hSVGA
cp-pro.Item.Gbx yKasbWhHTb2wUmR12hSVGA
dirt-bump.Item.Gbx yKasbWhHTb2wUmR12hSVGA
dirt-t.Item.Gbx yKasbWhHTb2wUmR12hSVGA
inviswall20.Item.Gbx yKasbWhHTb2wUmR12hSVGA
road-bump.Item.Gbx yKasbWhHTb2wUmR12hSVGA
road-t.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-Flat.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-FlatHalf.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-FlatQuarter.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-Hill1.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-Hill2.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-QPipe.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-SlopeCorner.Item.Gbx yKasbWhHTb2wUmR12hSVGA
CR-Straight.Item.Gbx Not2Shaggy
CR-RoadEnd.Item.Gbx Not2Shaggy
CR-Turn2x2.Item.Gbx Not2Shaggy
IM-CornerIn.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-CornerOut.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-CornerOut.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-Center.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-Left.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-Right.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-Slope2EndRight.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-SlopeBaseLeft.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-Straight.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-StraightTilt.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-Straight2.Item.Gbx yKasbWhHTb2wUmR12hSVGA
IM-RoadEnd.Item.Gbx yKasbWhHTb2wUmR12hSVGA
SnE-CornerIn.Item.Gbx Not2Shaggy
SnE-CornerOut.Item.Gbx Not2Shaggy
SnE-CornerOut.Item.Gbx Not2Shaggy
SnE-Right.Item.Gbx Not2Shaggy
SnE-Left.Item.Gbx Not2Shaggy
SnE-Center.Item.Gbx Not2Shaggy
SnE-Slope2EndRight.Item.Gbx Not2Shaggy
SnE-SlopeBaseLeft.Item.Gbx Not2Shaggy
SnE-Straight.Item.Gbx Not2Shaggy
SnE-StraightTilt.Item.Gbx Not2Shaggy
SnE-Straight2.Item.Gbx Not2Shaggy
SnE-RoadEnd.Item.Gbx Not2Shaggy
SnE-Turn2x2.Item.Gbx Not2Shaggy
mx_std_long.Item.Gbx StunTMan
ix_full_8m.Item.Gbx StunTMan
OpenDirtStraightBoost1.Item.Gbx slowpiou
OpenDirtStraightTurbo2.Item.Gbx slowpiou
shipport1.Item.Gbx Jack-TheRipper-
shipportboot4.Item.Gbx Jack-TheRipper-
5-Pyramid_Inner_WideStraight.Item.Gbx voblivion
5-Pyramid_Outer_Tip.Item.Gbx voblivion
6-Pyramid_Outer_Corner.Item.Gbx voblivion
7-Pyramid_Outer_WideEntry.Item.Gbx voblivion
8-Pyramid_Outer_NarrowEntry.Item.Gbx voblivion
9-Pyramid_Outer_Straight.Item.Gbx voblivion
PillarMedium.Item.Gbx Yorsh
Pound.Item.Gbx Yorsh
RichCity_Piedestal_x2.Item.gbx Yorsh
RichCity_WaterEmissionLong.Item.gbx Yorsh-Mi-Veloce
Rocher4.6.1.Item.Gbx Heasto
Rocher4.6.2.Item.Gbx Heasto
Rocher4.9.2.Item.Gbx Heasto
winterhouse3_Wood.Item.Gbx Yorsh
winterhouse4_Wood.Item.Gbx Yorsh
OpenDirtLoopStart.Item.Gbx slowpiou
OpenTechLoopStart.Item.Gbx slowpiou
OpenTechSlope2Curve2In.Item.Gbx slowpiou
SqueletonCar_Ribs_White_x10.Item.gbx Yorsh_h
ElecFlipper.Item.Gbx yKasbWhHTb2wUmR12hSVGA
Curve2InTightDirt.Item.Gbx slowpiou
Church.Item.Gbx Mr.Nugu
Door01.Item.Gbx Mr.Nugu
House01.Item.Gbx Mr.Nugu
House02.Item.Gbx Mr.Nugu
z_water2.Item.Gbx yKasbWhHTb2wUmR12hSVGA
WaterFloor.Item.Gbx yKasbWhHTb2wUmR12hSVGA
CP-stripeunder.Item.Gbx yKasbWhHTb2wUmR12hSVGA
Finish-stripeunder.Item.Gbx yKasbWhHTb2wUmR12hSVGA
start-pad.Item.Gbx stupskiesel.nc
bridge 1b long flat 1 nudge.Item.Gbx yKasbWhHTb2wUmR12hSVGA
bridge start piece flat 1.Item.Gbx Taccnien
cottage door roof 1.Item.Gbx Taccnien
WoodPlank_1x1_raised.Item.Gbx qIaWWT3sR7W74ttqn_-s6g
 74 / 111 items are available on IX View on ItemExchange