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Location:
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Mappacks
(TR-SP) Twitch Rivals - Speed
Short Link:
https://trackmania.exchange/s/m/92
(TR-SP) Twitch Rivals - Speed
by
MajorGiggles
,
spammiej
|
10
|
22
SpeedTech
ID
92
|
Report mappack
Description
Submissions Open:
10 September, 2020
Submissions Close:
25 September, 2020
Tracks Announced:
2 October, 2020
Twitch Rivals Trackmania:
14 October, 2020
Twitch Rivals Mappacks
[TR-SH]
Short & Tech
[TR-T]
Tech
[TR-SP]
SpeedTech
[TR-CC]
Circuit
Approved = In Final Mappack
Retired = Honorable Mention
Declined = Did not make it.
TR-SP Submission Guidelines
The file must use the naming convention "TR-SP - Map Name"
The track must be considered "Speed" (
Tag: SpeedTech
)
Author time must be within 25-60 seconds (
Update 20.09:
Author time increased to 25-60s
)
Players must be able to keep as close to full speed as possible throughout the track
Must be compatible with the
Teams
script
Must be considered a Beginner-Intermediate track
No Ice
Fully Respawnable
General Submission Guidelines (follows TMX Mapping Guidelines)
General Track Design
A clear and simple design. Easy to complete on your first run.
No parts requiring perfection in speed or overly precise steering.
Place checkpoints strategically to reduce the possibility of cuts.
Easy to Intermediate difficulty
Required
Scenery should be used to lead the driver.
Use only default Nadeo signs (pending: Twitch Rivals signs)
Signs should be consistent and easy to follow.
Ability to finish the track from any stationary CP respawn using the main route.
The next CP should be placed no more than 10 seconds from the previous stationary respawn.
Allowed
Blockmixing
Multiple finishes (all finishes must be easy to see and obvious which is faster)
GPS (only if triggered somewhere other than the start)
Custom signs with locators can be used for non-guidance purposes
Not Allowed
Embedded Items/Blocks
Gate/Ring checkpoints (Respawn issues)
Custom Music
Excessive flickering textures
Multilap starts in Time Attack maps
Passworded maps
Previously released maps
Inappropriate map names (see rules below)
PF starts (they often break when using analog controllers)
Naming Rules
All map names must be prefixed based on the map type:
Short & Tech: “TR-SH MapName”
Tech: “TR-T MapName”
Speed: “TR-SP MapName”
Circuit: “TR-CC MapName”
No offensive names (in any language)
No special characters
No repetitive names (eg. TR-X - MyTrack1, TR-X - MyTrack2, TR-X - Mytrack3, etc.)
No lazy names: (eg. TR-X - Valley, TR-X - 3, TR-X - hbfgfugbng)
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tushy444trackmaniagamer
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