I would like to extend it. However, I currently don't have ideas on it, so enjoy it like it is.
V1:
- Improved last boosted jumped, it isn't random anymore
- Added blocks to help us turn on squarepipe
- Change CP after wall bang from basic CP to ring CP because it was causing a glitch.
V0 TODO:
- Better transition for the ending jumps
- Improve the squarepipe