Log in
Location: Home  Find Maps  craesh's Maps  Splash'n Crash! 

 Splash'n Crash!

by  craesh  |  10
  
 
Open to feedback
 
It's a start
AT   00:47.954 |  Stadium / CarSport   |   Intermediate 
ID  69949 
  Reactor Water Plastic    
 
 Visible (approved) |  Released 
 Featured in Community Videos
(no videos found)
 Offline records
# Record User Score Date
1st   00:47.422  Djip 10 (100%)
 Author Comments
I had never touched either plastic, nor water before, and so this was a deliberate attempt at exploring new territory: I build a wet plastic map!

Now, hear me out, I know that wet plastic is awful, and water physics are too, but I think this map is not too aggravating. On the other hand, I think the route could be more fun, but it roughly works. I think I will never again build a wet-plastic-only map, it's just not my forte.

Only once I finished the map I realized that you can actually be too fast in the first water turn. This violates the first and most important rule of mapping, that you should never punish players for being too fast in a previous section of a map, but I don't care too much at this point. Water physics kill most of your runs up to that turn anyway, and if a few are then also killed by sliding out, so what? I don't expect anyone to hunt this map anyway.
 Embedded objects1 Objects
Object IX? Object author
CP-stripe-x2-movedrespawn-autorotate.Item.Gbx vyRivez9T66PKJh_aUhzwQ
 Awards
 Comments
Loading...