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 Pebble Valley

by  SparklingW  |  0
  
 
It's a start
AT   00:39.338 |  Stadium / CarSport   |   Beginner 
ID  46433 
 
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This was my submission for Wirtuals and Majis mapping competition. All Checkpoints and start+finish were given. The rest of the map is built around these.

The map is based on the freewheel effect combined with precision and some simple stunts. Every CP is respawnable. Good luck!
 Embedded objects40 Objects
Object IX? Object author
Block.Block.Gbx IhKmjHBxSQGbT9ivnFHQDA
FlatToHalfBankedTechgrass.Item.Gbx IhKmjHBxSQGbT9ivnFHQDA
Freewheel big.Block.Gbx IhKmjHBxSQGbT9ivnFHQDA
Freewheel no edge.Block.Gbx IhKmjHBxSQGbT9ivnFHQDA
Grass.Item.Gbx IhKmjHBxSQGbT9ivnFHQDA
grass2.Item.Gbx IhKmjHBxSQGbT9ivnFHQDA
grass3.Item.Gbx IhKmjHBxSQGbT9ivnFHQDA
grass4.Item.Gbx IhKmjHBxSQGbT9ivnFHQDA
grass5.Item.Gbx IhKmjHBxSQGbT9ivnFHQDA
grass6.Item.Gbx IhKmjHBxSQGbT9ivnFHQDA
HalfBankedCurf1x1Techgrass.Item.Gbx IhKmjHBxSQGbT9ivnFHQDA
PlatformTechBiSlopeToSlope2Straight.Item.Gbx eyebo
PlatformTechSlope2Start2x1.Item.Gbx eyebo
PTRT_TechUpRight.Item.Gbx slowpiou
PlatformTechShim8m.Item.Gbx banjee»UD
sbend.Item.Gbx IhKmjHBxSQGbT9ivnFHQDA
HTIMH_Bush1.Item.gbx htimh1
HTIMH_Bush2.Item.gbx htimh1
HTIMH_Mushroom1.Item.gbx htimh1
HTIMH_Mushroom2.Item.gbx htimh1
HTIMH_Mushroom3.Item.gbx htimh1
HTIMH_NatureRock1.Item.gbx htimh1
HTIMH_NatureRock10.Item.gbx htimh1
HTIMH_NatureRock2.Item.gbx htimh1
HTIMH_NatureRock3.Item.gbx htimh1
HTIMH_NatureRock7.Item.gbx htimh1
HTIMH_NatureRock9.Item.gbx htimh1
HTIMH_Spruce1.Item.gbx htimh1
HTIMH_Spruce2.Item.gbx htimh1
HTIMH_Spruce3.Item.gbx htimh1
HTIMH_Spruce4.Item.gbx htimh1
HTIMH_Spruce5.Item.gbx htimh1
htimh_rock01var.Item.gbx htimh1
htimh_rock03var.Item.gbx htimh1
htimh_rock04var.Item.gbx htimh1
htimh_rock12var.Item.gbx htimh1
PltfHalfBankedToPltfBanked2BLTech.Item.Gbx stupskiesel.nc
PltfFlatToPltfHalfBankedHighLeft2BLTech.Item.Gbx stupskiesel.nc
FlatToHalfBankedTech.Item.Gbx stupskiesel.nc
HalfBankedTech.Item.Gbx stupskiesel.nc
 28 / 40 items are available on IX View on ItemExchange
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