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 MTC Canyon Chase

by  Mikowmer  |  13
  
 
It's a start
AT   01:03.054 |  Stadium / CarSport   |   Intermediate 
ID  30779 
  Dirt    
 
 Visible (approved) |  Released 
 
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# Record User Score Date
1st   01:00.892  dackstone 13 (100%)
2nd   01:01.011  FalcoTM. 10.4 (80%)
3rd   01:02.164  Inactive 8.45 (65%)
 Author Comments
Created for the June MTC.

Race your way through a canyon, but be careful! The road becomes narrow and treacherous, with little room for error. Do you back off and take it easy? Or do you push it all the way and take the risky choice?


This was a fun build for me. I had a wide array of custom blocks at my disposal and needed to put them together in a way that met the Bonus and Penalty requirements. What was an interesting challenge was the final corner. Initially, it was completely open and unobstructed, but then I got good at the map and realised that the corner was a heck of a lot faster than I initially thought, so I had to place blocks there to force racers to go higher and therefore slower. Still, it creates this interesting cave to go through right at the end, so I think it ended up working out better anyway.

MTC REQUIREMENTS:
Bonus points:
+5pts -Using custom dirt blocks from IX
[YES.]
+5pts -Using custom items (like custom trees/rocks for example)
[Some Lights in final cavern are from Item Exchange]
+5pts -At least one no slide turn on a dirt surface (when the car dont slide)[A turn is considered when the car actually change direction, for example going straight North then no sliding into a East direction]
[I think the wallride into the second CP would be considered a noslide turn, but I'm not sure.]
+5pts -Using the official TMX signpack at least 2 in the entire map
[First sign you see, arrow after first CP, and U-Turn after second CP]
+5pts -Add a beautiful image into your map thumbnail in TMX
[IN PROGRESS]
+3pts -Add a GPS
[Done]
+2pts -Add an Intro
[Done]

Penalty points:
-5pts -If the 5th gear is used (One judge will hunt the map during at least one hour, make sure the car cant use the 5th gear)
[Pretty sure I have this one licked, but it may still be possible if you drive an absolute blinder of a corner through the Cavern after the tunnel section.]
EDIT: FAILED!! Damnit NuuVo!
In NuuVo's replay, he only just managed to hit 5th gear right at the end. That was one heck of a run, though...
-5pts -If you used more than 2 times the SAME turn block (the opposite turn is considered to be the same for example a 2x2 right turn and a 2x2 left one)
[Definitely met this one. No two turns are the same, although I have used two turn blocks to create a U-turn. Still, 2 times is not more than two.]
-5pts -If the map used more than two effects (effect: speedboost, noengine, reactor boost, etc..)[reset isnt counted in the "two"]
[Only used one reactor boost and one reset.]
-5pts -If you dont use AT LEAST two different blocs in the map (Dirt Plateform and Dirt road for example)
[Used Dirt Platform and Dirt Road. Plus Dirt custom stuff from IX]

EDIT: 27/06/2021
Adjusted some blocks that were the wrong colour due to accidental colouring with the new TM2020 update. Unfortunately, this replaces some blocks, so a revalidation was necessary, and this wipes the leaderboard. Sorry :'(
 Embedded objects54 Objects
Object IX? Object author
clip_left_Z160_d.Item.gbx squikeay
clip_left_Z96_d.Item.gbx squikeay
clips_back_Z160_d.Item.gbx squikeay
clips_back_Z96_d.Item.gbx squikeay
clips_right_Z160_d.Item.gbx squikeay
clips_right_Z96_d.Item.gbx squikeay
filler_basic_1X_d.Item.gbx squikeay
filler_chicane_2_2X_d.Item.gbx squikeay
filler_chicane_2X_d.Item.gbx squikeay
filler_corner_in_1X_d.Item.gbx squikeay
filler_corner_in_2X_d.Item.gbx squikeay
filler_corner_out_1X_d.Item.gbx squikeay
cliff_chicane_2_2X_Z160_d.Item.gbx squikeay
cliff_chicane_2X_Z160_d.Item.gbx squikeay
cliff_corner_in_2X_Z160_d.Item.gbx squikeay
cliff_corner_out_1X_Z160_d.Item.gbx squikeay
cliff_straight_2X_Z160_d.Item.gbx squikeay
cliff_straight_Z160_d.Item.gbx squikeay
cliff_chicane_2_2X_Z96_d.Item.gbx squikeay
cliff_chicane_2X_Z96_d.Item.gbx squikeay
cliff_corner_in_1X_Z96_d.Item.gbx squikeay
cliff_corner_out_2X_Z96_d.Item.gbx squikeay
cliff_straight_2X_Z96_d.Item.gbx squikeay
cliff_straight_Z96_d.Item.gbx squikeay
DH-BJump3.Item.Gbx r_teroor
DH-BLevel2.Item.Gbx r_teroor
DH-BTransi3.Gbx.Item.Gbx r_teroor
DH-SpeUTurn.b.Gbx.Item.Gbx r_teroor
DH-TunnelRUp.Gbx.Item.Gbx r_teroor
DH-UTurnTun.b.Gbx.Item.Gbx r_teroor
DHP-Endroad.a.Gbx.Item.Gbx r_teroor
DHP-Endroad.b.Gbx.Item.Gbx r_teroor
DHP-EntryRoad.a.Gbx.Item.Gbx r_teroor
DHP-EntryRoad.b.Gbx.Item.Gbx r_teroor
DHP-Straight.Gbx.Item.Gbx r_teroor
DHP-Turn3x3.Gbx.Item.Gbx r_teroor
DHPx-StraightTopSand.Item.Gbx r_teroor
DH-Chicane1.Gbx.Item.Gbx r_teroor
DH-LoopingL.Gbx.Item.Gbx r_teroor
DH-Straightnowall.Gbx.Item.Gbx r_teroor
DH-Turn3x3RUp.Gbx.Item.Gbx r_teroor
DH-UpStraight1x5.Gbx.Item.Gbx r_teroor
DH-CheckTunnel1.Gbx.Item.Gbx r_teroor
DH-Entry8.b.Gbx.Item.Gbx r_teroor
DH-Check2.Gbx.Item.Gbx r_teroor
DH-Finish4.Gbx.Item.Gbx r_teroor
aLightPostResCurv1Down1.Item.Gbx SchurkSmurf
LightPostBendUp01.Item.Gbx SchurkSmurf
DirtWallToBanked2L0.Item.Gbx Rxelux
DirtWallToBanked4R2.Item.Gbx Rxelux
DirtPlatformSlopeToBankedCurveR.Item.Gbx Rxelux
WoodPlatformSlopeToBankedCurveR.Item.Gbx Rxelux
Modern4mWarm_Pwr.Item.gbx StunTMan
NeonLight_W2.Item.Gbx StunTMan
 54 / 54 items are available on IX View on ItemExchange
 Included in mappacks
Name Creator Tracks Etc
MTC June 2021 - Offroad Rally  r_teroor 31
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