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by  craesh  |  0
  
 
It's a start
AT   00:52.618 |  Stadium / CarSport   |   Advanced 
ID  28006 
  Ice Reactor Obstacle    
 
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What a weird map name, huh? Well, let me tell you a thing or two about how this one came into existence:

Right after I received such great feedback for my first map, I wanted to go further in the 2020 editor and build something more... extravagant. My very first idea was to create a full-speed rollercoaster with huge 180-degree wallrides supported by reactor-boosts to not lose grip.

I soon realized that what I wanted to build would not be possible without extending the Stadium's height limit, but before logging off and figuring out how to mod my editor accordingly, I experimented with alternative routes which would still include wall-rides and reactor-boosts, but stay within bounds. I continued building this map and soon benched the original idea to develope this map further into what I would now consider a technically rather advanced obstacle map.

Maybe the most important step for this map was the inclusion of ice parts, which I did not plan on adding to the map at any point before just randomly trying out stuff. I noticed that sliding from ice elements into the wall-rides felt rather nice, so I kept the idea and it became a staple of this map's identity in the end.

The 3D text saying "GPS" was a 15 minutes experiment which worked surprisingly better than expected, but if you look closely, it is implemented rather sloppily. Maybe I will do more with 3D text in the future, but for this map, I am perfectly happy with what I got.

Maybe at last, I should talk about the map's name. The truth is: I am pretty bad at naming maps, so I mostly choose what idiotic cringey joke comes to my mind first and then stick to it. This time, it is the call to subscribe to rioluTM on Twitch.Tv, and I honestly can only hope that I do not break any rules of TrackManiaExchange by naming my map like this.
The name has otherwise no connection to the map and its content whatsoever.
 Embedded objects3 Objects
Object IX? Object author
CP-stripe-x2.Item.Gbx stupskiesel.nc
CP-stripe.Item.Gbx stupskiesel.nc
Finish-stripe-x2-autorotate.Item.Gbx stupskiesel.nc
 3 / 3 items are available on IX View on ItemExchange
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