After some work, the third track in the series "Journey" is done. This time focusing more on a competitive type layout. Compared to my previous tracks, I actually spent more time figuring out the layout then with scenery. Granted, I'm not that good a creating interesting layouts and I've been learning how to speed up the scenery process.
I'm not done with the series, but this is probable the last map of the bunch where they can all fit together in the 256³ map. The start of this one isn't a direct continuation from the end of last map, but I still have some ideas on how to connect them.
Also wanna give a shout-out to:
Nickrev for helping in general with the map
PlaxiTy and Neon_1990 for additional input on the layout, and finding some cuts.
Rexasaurus13 for helping with getting the music to work ingame
That_Ski_Freak for finding some cuts before the final version. And by the way, If anyone asks, Ski found the cut FIRST, not Plax.
Edit:
Someone might have found a cut after I uploaded the track. So i change some of the scenery and added an extra cp to avoid the cut.
Also fixed some minor stuff in the media tracker, and added an extra bit of track incase you need to full respawn the last checkpoint.