22.o8.2o2o
TrackmaniaExchange
dissonance within.
It all started with an idea. An RPG duo between people, who are objectively not good at building those. But why?
Well, throughout the years
Hitchy! and I have built 7 duo tracks in various styles, ranging from Fullspeed to Dirt. There was an RPG track in the making over in TMNF, but progress was slow and eventually a new Trackmania game got released.
Now, that was a chance to work together again in a new environment, which lead to this track.
What initially was supposed to be a longer, RPG style map, quickly turned a corner and ended up being weird. The stupid ice tricks are on me, sorry.
The map contains various tricky parts that need to be executed with a certain level of precision. Don't let that discourage you, though. As tough as driving this track is at first, as rewarding it feels, once you finish it. Also, given allthe things going on, the track flows surprisingly well, over a total length of roughly 47 seconds. Maybe someone can hit a 45.xx. I certainly can't.
If you hate this track, why not try a different one, so you can hate that, too. (Shameless self-advertising incoming)