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 Twilight Traveler

by  Willigamer  |  10
  
 
It's a start
AT   00:56.508 |  Stadium / CarSport   |   Intermediate 
ID  16013 
 
 Visible (approved) |  Released 
 
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# Record User Score Date
1st   00:59.045  Fenrir 10 (100%)
 Author Comments

Hello TrackmaniaExchange !

Welcome to my new project after the creation of my map "Mercy".
Twilight Traveler is a map with a unique atmosphere, which combines many environments and some customised items, while using simple transitions like Mercy. But this time, the different environments are quickly a bit more emphasized (except ice, the rhythm is much too different for me to add it here).

The hidden message of the map is to go at your own speed, if you're still looking for a challenge, the medal times represent levels to reach :p
On the other hand, this map was a bit inspired by the map "[MTC] Sugar In Your Gas Tank" from   holzzitrone, but they have their own sections : high part (0-7sec), envi-mix part (7-27sec), bridges parts(27-35sec), underground part (45-1min)

Here is the link to the screenshot in high quality


I also wanted to thank some of the creators for creating some really great new blocks !
  • Rxelux : for these great road transitions, allowing you to enjoy a nice smooth transitions between each sections :o
  • SchurkSmurf : for these really successful grandstands :heart:
  • kaquaoify : it may not be much... but these fences add a really great decoration for this map, thanks a lot (y)
    And thank you all the others as well ! [bonteauxlekun/eyebo.wp/SandvichDISH/stupskiesel.nc/Entity/iNDEX]
    Infos
    Intro :done:
    GPS :done:
    Outro :undone:
    Ambiance :undone:
    Scenery/Decos :done:
    Length : Author | 56.508 (max > 56.3xx ?)
    Weight : 9 883c
    Average Speed : ~275kmh
    Others Styles : Platform/Dirt/Tech/Grass/Bump/Obstacle/Reactor (only one lel...)

    Versions
    1.0.1
  • It's a mistake on my part but I forgot to add the custom URL image on the start and finish block

    1.0.2
  • Change position of GPS text
  • Update author time [56.648 --> 56.508]
    NOTE :
    • I really insisted on relatively simple transitions, the one that can be really frustrating is the first one at the start. Even if you manage to catch at the limit of the ramp/jump, you are likely to have a drop in speed after that, certainly because of the script/system that must think you have hit a wall/ramp :-w

    Cya !
    Willigamer
  •  Embedded objects18 Objects
    Object IX? Object author
    CP-stripe-x2.Item.Gbx stupskiesel.nc
    FlatCP.Item.Gbx v5E4-ypYSX6uEVjr1aAeQg
    Barriere.Item.Gbx kaquaoify
    StadionTribune03.Item.Gbx SchurkSmurf
    StadionTribune04.Item.Gbx SchurkSmurf
    MyBooster.Item.Gbx Entity
    DecoWallBaseHalf.Item.Gbx iNDEX
    MyPlateformGrassLongSlope1.Item.Gbx Entity
    BlueWater_Dirt_FlatDip.Item.Gbx qIaWWT3sR7W74ttqn_-s6g
    BlueWater_Dirt_Ramp.Item.Gbx qIaWWT3sR7W74ttqn_-s6g
    RoadBS.Item.Gbx Rxelux
    RoadTL.Item.Gbx Rxelux
    RoadTL2.Item.Gbx Rxelux
    RoadTR.Item.Gbx Rxelux
    RoadTS.Item.Gbx Rxelux
    FlatToBankedSupport.Item.Gbx Rxelux
    RoadSlopeToFlatTurnL.Item.Gbx Rxelux
    PlatformRamp2M.Block.Gbx OsqkmsHkSACI76a-gAuyuw
     17 / 18 items are available on IX View on ItemExchange
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