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What's wrong with my maps?
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What's wrong with my maps?  
Hi. I have one major problem. It applies to my shared tracks. None of the players wants to ride them in almost every time, and tracks made by other users are accepted to ride by a lot of people and have a high endorsement. I can't understand why people are skeptical of my work. My maps are made very well, have a polished character and are easy to ride. I have two good maps: Jumpy 2, Snow Hike At Night and no one is interested in these maps. What am I doing wrong while building the tracks? :'(

Location: PL
 
hey, i tryed the two maps. and i have to say. im not a good driver and i noticed some good and some bad things on your maps.

first the good stuff :)
intros and custom cams.

and the bad stuff :|
the two maps dont have a gps (not realy needed for maps, but good to have)
they feel bad calculated, for example red booster right before a jump, and i had to breake hard in the air to land on the right spot.
some very bumpy jump landing combinations,

sumary
you taged your maps as race, stunt. thats true and good.
the most people want to drive tech, fullspeed or maps with a good flow.
to get a good fealing how good your map is, put it on the nadeo review server. and listen to the players (some players have shity answers but some of them are usefull)
dont be sad, you have released 4 maps till now.
use the map editor more often to get better (y)
there is not a singel tm player who was born to build maps,
we all needed time to train our skills.

Location: DE
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