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 WanderWorld

by  SouzeMan  |  10
  
 
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It's a start
AT   09:51.935 |  Stadium / CarSport   |   Advanced 
ID  73442 
  RPG    
 
 Visible (approved) |  Released 
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 SouzeMan  |    SouzeMan
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# Record User Score Date
1st   1:30:14.657  lefoudu32 10 (100%)
 Author Comments
Hi everyone,

I'm back with a third RPG, a little journey: "WanderWorld". In this map, you'll try to return to the place you fell from (see the teaser: https://youtu.be/obDJMnvEP4s), but you don't know yet what challenges you'll have to face. This time, I wanted to have some story-telling throughout the map, so you'll encounter some narrative content. Don't worry though, it's not gonna be a boring interactive movie: just a few very short cutscenes and texts from the player's point of view. Also, please know that even if some parts are easier, this map contains some challenging sections and will get harder the further you go in.

On the starting line, you'll have 3 options:
- "Discovery AND intro": This is what you want to do if this is your first time playing the map, as it will allow the game to trigger the narrative content.
- "Discovery NO intro": This path will trigger the same narrative content as the one above, it'll just not replay the intro if you're restarting the first CP of a discovery run.
- "Hunting": No narrative content will be triggered at all so you can focus on the best lines.

Useful info:
- The map is live in my club “SpitzeLand”, in the “WanderWorld” room, so feel free to join!
- Discovery time around 1h-1h30, if you don’t get stuck on a specific CP.
- Double respawn is possible on every CP.
- Author time: 9:51.935.

I'd like to thank   Maverick and   unnarfreyr (a.k.a magicbicycle) who helped a lot with every aspect of this map, love you guys!

I hope you'll all enjoy the ride! Good luck!
 Embedded objects64 Objects
Object IX? Object author
GrassRemover.Block.Gbx Zai
MiddleWaterfallWall.Item.Gbx Leores
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CorridorLight.Item.gbx NadeoSamples
FakeEnvLight.Item.gbx NadeoSamples
number_sticker_0.Item.gbx squikeay
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number_sticker_3.Item.gbx squikeay
number_sticker_4.Item.gbx squikeay
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Cloud02_2.Item.gbx Mr.Nugu
Cloud03_1.Item.gbx Mr.Nugu
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Cloud04_2.Item.gbx Mr.Nugu
Cloud05_1.Item.gbx Mr.Nugu
Cloud05_2.Item.gbx Mr.Nugu
Finish-arc.Item.Gbx stupskiesel.nc
DHA_S_P_Co_1x1.Item.Gbx stupskiesel.nc
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Floor3InviSafe.Item.Gbx euYOLED-R4u6swM0yY681g
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QuarterGrassJump2.Block.Gbx euYOLED-R4u6swM0yY681g
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QuarterTechJump.Block.Gbx euYOLED-R4u6swM0yY681g
AnotherDeformatedRail.Item.Gbx euYOLED-R4u6swM0yY681g
DeformatedRailLonger.Item.Gbx euYOLED-R4u6swM0yY681g
Plastic Curve 5 titled.Item.Gbx euYOLED-R4u6swM0yY681g
SelfIllumSlope.Block.Gbx euYOLED-R4u6swM0yY681g
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SelfIllumJump.Block.Gbx euYOLED-R4u6swM0yY681g
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SelfIllumQuarter.Block.Gbx euYOLED-R4u6swM0yY681g
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CustomGlassSmallWall.Item.Gbx euYOLED-R4u6swM0yY681g
 35 / 64 items are available on IX View on ItemExchange
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