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 RPG - Ruins

by   NeoriionTM  |  12
  
 
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It's a start
AT   03:02.163 |  Stadium / CarSport   |   Intermediate 
ID  23483 
  Dirt RPG Scenery    
 
 Visible (approved) |  Released 
 Featured in Community Videos
 branko_TM  |    Trackmania2020 RPG
 Offline records
# Record User Score Date
1st   01:47.497  kArTerTM 12 (100%)
2nd   02:16.697  lefoudu32 9.6 (80%)
 Author Comments
Eyo TrackmaniaExchange !

Today, i released my new RPG ! Ruins !
It's the continuation of the story InputSpace (you can find it on my club or my TMX)
Thanks to : Jeremzzzer to testing it / Heasto for his amazing mod : http://maniacdn.net/Neoriion/RPGCrimeV5.zip

--Story--

FR
Après être retourné dans le temps, traversé un désert rempli d'épreuves ! Vous finissez enfin par en sortir, et tombé de fatigue après avoir couru à travers ce désert sans fin ! Vous traverserai les ruines caché du désert, et trouver tant bien que mal, la source de ce tremblement de terre sur la planète Minia ! Vous vous réveillez, dans un monde... (coming soon...)

EN

After having gone back in time, crossed a desert filled with hardships! You finally get out of it, and fell from fatigue after running through this endless desert! You will cross the hidden ruins of the desert, and find as best you can, the source of this earthquake on the planet Minia! You woke up, in a world ... (coming soon ...)

--Details--

- Mapping : ~20 hours
- Discovery : ~ 20 min
- Classic run : ~ 3 min
- Shadow : Ultra2
- Blocks : ~20K

--Updates--

///


The begining of the story :

1- https://trackmania.exchange/maps/20945/rpg-inputspace

2- https://trackmania.exchange/maps/21757/rpg-along-the-path
 Embedded objects46 Objects
Object IX? Object author
Z89_DownHill_v16_#6.Item.Gbx 60igQhuFRx-iJxgMehTRyg
Z99_UpHill_v16_#7.Item.Gbx 60igQhuFRx-iJxgMehTRyg
Z89_DownHill_v8_#7.Item.Gbx 60igQhuFRx-iJxgMehTRyg
Z99_UpHill_v8_#7.Item.Gbx 60igQhuFRx-iJxgMehTRyg
Z94_Cube32x16_#7.Item.Gbx 60igQhuFRx-iJxgMehTRyg
78_Alp_2_#7.Item.Gbx 60igQhuFRx-iJxgMehTRyg
B_Z69_Wall_Arc_v64_#7.Item.Gbx 60igQhuFRx-iJxgMehTRyg
B_Z74_Wall_Arc_v64_#7.Item.Gbx 60igQhuFRx-iJxgMehTRyg
Y94_Pillar_Edgy_#9.Item.Gbx 60igQhuFRx-iJxgMehTRyg
Y99_Pillar_Edgy_#9.Item.Gbx 60igQhuFRx-iJxgMehTRyg
Z91_Castle_wall_curved3.Item.Gbx 60igQhuFRx-iJxgMehTRyg
Z91_Castle_wall3.Item.Gbx 60igQhuFRx-iJxgMehTRyg
B_Z74_Wall_Arc_v64_#6.Item.Gbx 60igQhuFRx-iJxgMehTRyg
B_Z79_Wall_Arc_v64_#6.Item.Gbx 60igQhuFRx-iJxgMehTRyg
B_Z84_Wall_Arc_v64_#6.Item.Gbx 60igQhuFRx-iJxgMehTRyg
B_Z89_Wall_Arc_v64_#6.Item.Gbx 60igQhuFRx-iJxgMehTRyg
BlueWater_TallGrass_Flat.Item.Gbx qIaWWT3sR7W74ttqn_-s6g
PlatformDirtBiSlopeBase.Item.Gbx eyebo
FlatCheckpoint.Item.Gbx iNDEX
Light_SpotPoint_Orange_3.Item.Gbx stupskiesel.nc
Flatstart.Item.Gbx Heasto
Rocher1.4.Item.Gbx dsTdptYAS06hYsbqyCZi1A
Rocher3.3.Item.Gbx dsTdptYAS06hYsbqyCZi1A
Rocher3.4.Item.Gbx dsTdptYAS06hYsbqyCZi1A
TerrainVBig9.Item.Gbx Heasto
GroundGreenFabricskin.Block.Gbx jK0_l0IiSa6I83dtOA37mw
Y72_wall2_broken3_#3.Item.Gbx jK0_l0IiSa6I83dtOA37mw
Z50_wall3_#3.Item.Gbx jK0_l0IiSa6I83dtOA37mw
72_Alp_8_#5.Item.Gbx jK0_l0IiSa6I83dtOA37mw
73_Alp_7_#5.Item.Gbx jK0_l0IiSa6I83dtOA37mw
74_Alp_6_#5.Item.Gbx jK0_l0IiSa6I83dtOA37mw
TerrainVBig10.3path.Item.Gbx jK0_l0IiSa6I83dtOA37mw
TerrainVBig10.Item.Gbx jK0_l0IiSa6I83dtOA37mw
TerrainVBig8path.Item.Gbx jK0_l0IiSa6I83dtOA37mw
Rock3_33BIG.Item.Gbx jK0_l0IiSa6I83dtOA37mw
Rock3_33BIGdirt.Item.Gbx jK0_l0IiSa6I83dtOA37mw
Rock3_34.Item.Gbx jK0_l0IiSa6I83dtOA37mw
Rock3_34small.Item.Gbx jK0_l0IiSa6I83dtOA37mw
TerrainVBig8.2path.Item.Gbx jK0_l0IiSa6I83dtOA37mw
TerrainVBig8path.Item.Gbx jK0_l0IiSa6I83dtOA37mw
75_Alp_5_#5.Item.Gbx jK0_l0IiSa6I83dtOA37mw
76_Alp_4_#5.Item.Gbx jK0_l0IiSa6I83dtOA37mw
77_Alp_3_#5.Item.Gbx jK0_l0IiSa6I83dtOA37mw
79_Alp_1_#5.Item.Gbx jK0_l0IiSa6I83dtOA37mw
Rocher5.1.Item.Gbx Neoriion
Rock2_33.2.Item.Gbx jK0_l0IiSa6I83dtOA37mw
 18 / 46 items are available on IX View on ItemExchange
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