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 British Manor (MTC)

by  harry.alexm  |  11
  
 
MTC 3rd Place
 
It's a start
 
Open to feedback
AT   00:51.056 |  Stadium / CarSport   |   Intermediate 
ID  163271 
 Visible (approved) |  Released 
 
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# Record User Score Date
1st   00:52.718  BlackPrince__ 11 (100%)
2nd   00:54.025  Arkive86 8.8 (80%)
 Author Comments
Hello TrackmaniaExchange!
This is my submission for the MTC March "Retro Rally".

In it I tried to capture all the elements of the greatest rally maps in TMU/TMUF: bumpy dirt roads, imposing buildings, ambiguous ponds, variously floating wooden platforms, not to mention the annoying players' habit of cutting and jumping over the grass.

I am a relatively new player, but I spent over 10h after map completion trying to set a challenging Author Time.
You can see my best run in the GPS. It can still be improved, especially in the no-slide around the tower and in the hairpin into the wood climb, but not today and not by me.

For keyboard users, this are the AKs I use:
-at the start, AK3 to position the car towards the left as early as possible, to avoid sliding on the grass;
-AK1 through all the glen;
-at the tower, AK2 and brake to no-slide.
-through the forest, either AK1 or AK2 will do. AK1 grants probaby more speed, but AK2 allows faster adjustments;
-the same applies to the 'road-bridge-road' section;
-in the 'road to wood' hairpin, brake to no-slide with AK2, then swap to AK4 while turning on the wood to stick the transition;
-AK3 from immediately after the first wood transition to the finish.

I would also like to point out that this is my second map ever, and only the first one I upload: I am nervous and excited in equal measure.

Good luck have fun hunting!
 Embedded objects81 Objects
Object IX? Object author
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 74 / 81 items are available on IX View on ItemExchange
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