didibrikondre
Didibrikondre means hell in sranan tongo. I named the map this because it had many iterations, and that was very frustrating to me. First i wanted to make a very lenient route where anyone and everyone could make the turns without barely drifting, making it very accessable; only issue was that the route didn't feel right to me - so I decided to completely scrap that track and make it into a more tighter short for my muddring series - but I just kept building and this is the result.
It is a very tight tech map (maybe, at some points too tight), completely made on console (thanks to
Zai for his no stadium console base maps making this possible). This map learnt me so much about the map editor on console, and also a lot of it's flaws in this game; in short, im satisfied with the result, but there's for sure a lot of room for improvement, but for the time being, back to making shorter maps.
For now I hope you enjoy hunting my first proper map (AT is <15 minutes work, so probably 42 easily possible) and feel free to give feedback in the comments - I'm always willing to learn to make my maps better!