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 Concrete (by N00BYZOR)

by   bmx22c +2 |  26
  
 
Social
AT   23:59.145 |  Stadium / CarSport   |   Intermediate 
ID  120839 
  RPG    
 
 Visible (approved) |  Released    2023-07-22T10:00:00.0000000 
  bmx22c — Port & adaptation
  achepta — AT medal
 schadocalex — Early animated items
...and 1 unapproved co-authors.
 Featured in Community Videos
Title Channel By
Concrete (by N00BYZOR) - Trackmania RPG map (TM2020) Trackmania Replay  trackmania.repl...
CONCRETE (by N00BYZOR) - Trackmania RPG Map - new WR by AurelTM. 21:41.615 - with Checkpoints Trackmania Replay  trackmania.repl...
CONCRETE by N00BYZOR (Trackmania RPG Release Trailer) bmx22c   bmx22c
Got a new favorite Map! (Top 5 Tracks In Trackmania! Vol. 19) PhilTM  Phil TM
Top 20 BEST Trackmania maps in July 2023 Lemming TV  Lemming
The Best Tracks in Trackmania 2023! Top 10 PhilTM  Phil TM
Top 10 BEST Trackmania maps in December 2023 Lemming TV  Lemming
 Offline records
# Record User Score Date
1st   25:43.214  AerooTM 26 (100%)
2nd   33:06.398  wheel-sticker 20.8 (80%)
3rd   1:03:17.438  eyebo 16.9 (65%)
4th   1:20:41.921  Michael Schumacher 14.3 (55%)
5th   1:25:12.405  NICE99999992 11.96 (46%)
6th   2:02:41.683  KRONGTEKK_ 10.4 (40%)
 Author Comments

Hello TrackmaniaExchange and welcome to Concrete


A map inspired by dams; the huge concrete structures, water processing systems/factories, and sci-fi industrial elements that make up the scenery.

This map was originally made by   N00BYZOR for Trackmania². I loved it so much I wanted to port it to TM2020, and so I did. N00BYZOR was kind enough to provide me with a lot of insights, as well as the 3D sources to better port the items.

IMPORTANT INFO:
You need to set your Shaders to at least High. I somehow messed up something and if you have your Shaders to anything lower than High, you won't see the Yellow boosters (you'll only see Black). Very sorry for the inconvenience.

INFO:
The whole map is made from N00BYZOR's custom items (except for the start and finish) and he only used the default Stadium textures. It is small enough, mod included, to be played on any server. HOWEVER I created a small mod that enhances the map to get a bit closer to the Trackmania² look (a bit more contrast, detail, etc.). The mod is entirely OPTIONAL but recommended for a better visual experience.
Mod link: http://maniacdn.net/bmx22c/Concrete_TM2020.zip
Item pack: https://item.mania.exchange/set/view/11994
Original map link: https://tm.mania-exchange.com/maps/224915/concrete

EVENT:
A hunting event took place with a cash prize of more than 800€. The event was from 22/07/2023 to 06/08/2023.
To participate to the event and get more info about it, please join   achepta's Discord server: https://discord.gg/SxpdCetGAp

Also a big thanks to   schadocalex for his help with early animated items and custom bumpers (before Editor++ was a thing)

Intro skin: TypeW by TMSkinLab
 Embedded objects239 Objects
Object IX? Object author
Decal_Turbo_01_16.Item.Gbx bmx22c
Decal_Turbo_01_8.Item.Gbx bmx22c
Decal_Turbo_01_8_8.Item.Gbx bmx22c
Floor_Slope_02_Top_32_01_Magnet.Item.Gbx bmx22c
BumpWaterFinalCP.Item.Gbx bmx22c
BumpWaterFinalCP2_Small.Item.Gbx bmx22c
OuterWalls.Item.Gbx bmx22c
WaterBottom.Item.Gbx bmx22c
Block_32_16_32.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_32_16_4.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_32_16_4_Dirt.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_32_2_2.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_32_32_2.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_32_32_8.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Pillar_02_b.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Trim_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Grider_04_16.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Grider_Cross_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Pillar_01_16.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Pillar_01_64.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Pillar_01_Base.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Pillar_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Door_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Door_01_Frame.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Grider_01_32.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Grider_01_8.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Grider_02_32.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Grider_03_32.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Ramp_04_28.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Ramp_05_28.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Ramp_06_32.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Bulkhead_Corner_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Bulkhead_End_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Bulkhead_Straight_16_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Ramp_00_8.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Ramp_01_16.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Ramp_01_28.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Ramp_02_28.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Ramp_02_28_Dirt.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Ramp_03_28.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Pipe_02_Straight_45_02.Item.Gbx bmx22c
Pipe_02_Straight_8.Item.Gbx bmx22c
Antenna_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dolos_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Vent_32.Item.Gbx bmx22c
Ramp_00_28.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Pipe_01_Straight_8.Item.Gbx bmx22c
Pipe_02_corner_45.Item.Gbx bmx22c
Pipe_02_corner_90.Item.Gbx bmx22c
Pipe_02_Junction.Item.Gbx bmx22c
Pipe_02_Straight_32.Item.Gbx bmx22c
Pipe_02_Straight_45_01.Item.Gbx bmx22c
Pipe_01_Corner_45.Item.Gbx bmx22c
Pipe_01_corner_90.Item.Gbx bmx22c
Pipe_01_Junction.Item.Gbx bmx22c
Pipe_01_Straight_32.Item.Gbx bmx22c
Pipe_01_Straight_45_01.Item.Gbx bmx22c
Pipe_01_Straight_45_02.Item.Gbx bmx22c
Light_03_Red_100.Item.Gbx bmx22c
Light_03_Red_20.Item.Gbx bmx22c
Light_03_Red_50.Item.Gbx bmx22c
Light_03_Yellow_100.Item.Gbx bmx22c
Light_03_Yellow_20.Item.Gbx bmx22c
Light_03_Yellow_50.Item.Gbx bmx22c
Light_01_White_100.Item.Gbx bmx22c
Light_01_White_50.Item.Gbx bmx22c
Light_02_Blue_20.Item.Gbx bmx22c
Light_02_Blue_50.Item.Gbx bmx22c
Light_02_White_20.Item.Gbx bmx22c
Light_02_White_50.Item.Gbx bmx22c
Floor_Slope_02_Bottom_Edge_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_02_Bottom_Edge_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_02_Top_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_02_Top_Edge_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_02_Top_Edge_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Light_01_Blue_100.Item.Gbx bmx22c
Floor_Slope_01_Top_32_01_Dirt.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Top_CornerIn_64.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Top_CornerOut_32.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Top_Edge_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Top_Edge_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_02_Bottom_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Edge_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Edge_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Edge_03.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Edge_04.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Entrance_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Top_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_64_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Bottom_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Bottom_CornerIn_32.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Bottom_Edge_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_Bottom_Edge_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_CornerIn_64.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Edge_Corner_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Edge_Straight_16_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Edge_Straight_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Entrance_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_16_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_Slope_01_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_64_05.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_64_06.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_64_64_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_64_64_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_64_64_04.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_8_8_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_32_03.Item.Gbx bmx22c
Floor_32_32_04.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_64_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_64_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_64_03.Item.Gbx bmx22c
Floor_32_64_04.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_16_03.Item.Gbx bmx22c
Floor_32_16_04.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_16_05.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_16_06.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_32_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
WireFence_Straight_16_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
WireFence_Straight_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
WireFence_Straight_8_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
WireFence_Support_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_16_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Floor_32_16_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Decal_Turbo_02_8_8.Item.Gbx bmx22c
WireFence_32_16_01.Item.Gbx bmx22c
WireFence_32_32_01.Item.Gbx bmx22c
WireFence_8_8_01.Item.Gbx bmx22c
WireFence_Pole_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
WireFence_Slope_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Decal_Sign_Arrow_02_Red.Item.Gbx bmx22c
Decal_Sign_Arrow_03_Black.Item.Gbx bmx22c
Decal_Sign_Warning_Red.Item.Gbx bmx22c
Decal_Sign_Wink.Item.Gbx bmx22c
Decal_Turbo_02_16.Item.Gbx bmx22c
Decal_Turbo_02_8.Item.Gbx bmx22c
Decal_Number_5.Item.Gbx bmx22c
Decal_Number_6.Item.Gbx bmx22c
Decal_Number_7.Item.Gbx bmx22c
Decal_Number_8.Item.Gbx bmx22c
Decal_Sign_Arrow_01_Red.Item.Gbx bmx22c
Decal_Sign_Arrow_01_Yellow.Item.Gbx bmx22c
Decal_Chevron_Straight_32_Red_Right.Item.Gbx bmx22c
Decal_Number_0.Item.Gbx bmx22c
Decal_Number_1.Item.Gbx bmx22c
Decal_Number_2.Item.Gbx bmx22c
Decal_Number_3.Item.Gbx bmx22c
Decal_Number_4.Item.Gbx bmx22c
Decal_Chevron_Straight_16_Red_Middle.Item.Gbx bmx22c
Decal_Chevron_Straight_16_Red_Right.Item.Gbx bmx22c
Decal_Chevron_Straight_32_Black_Yellow_Left_01.Item.Gbx bmx22c
Decal_Chevron_Straight_32_Black_Yellow_Right_01.Item.Gbx bmx22c
Decal_Chevron_Straight_32_Red_Left.Item.Gbx bmx22c
Decal_Chevron_Straight_32_Red_Middle.Item.Gbx bmx22c
Decal_Bumper_01_8_CP42.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Decal_Bumper_01_8_CP65.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Decal_Chevron_CornerIn_32_Red.Item.Gbx bmx22c
Decal_Chevron_CornerIn_8_Red.Item.Gbx bmx22c
Decal_Chevron_CornerOut_8_Red.Item.Gbx bmx22c
Decal_Chevron_Straight_16_Red_Left.Item.Gbx bmx22c
Decal_Bumper_01_8_CP11_1.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Decal_Bumper_01_8_CP11_2.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Decal_Bumper_01_8_CP11_3.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Decal_Bumper_01_8_CP21.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Decal_Bumper_01_8_CP3.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Decal_Bumper_01_8_CP40.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Top_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Top_64_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Top_CornerIn_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Top_CornerOut_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Top_Edge_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Top_Edge_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Spillway_Top_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Spillway_Top_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Spillway_Tunnel_Corner_45_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Spillway_Tunnel_Entrance_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Spillway_Tunnel_Hole_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Spillway_Tunnel_Straight_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Middle_CornerOut_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Middle_Edge_64_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Middle_Edge_64_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Spillway_Base_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Spillway_Base_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Spillway_Middle_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Middle_32_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Middle_32_03.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Middle_64_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Middle_64_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Middle_64_03.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Middle_CornerIn_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Bottom_64_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Bottom_CornerIn_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Bottom_CornerOut_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Bottom_Edge_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Bottom_Edge_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Middle_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_8_Entrance_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_8_Straight_16_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_8_Straight_4.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_8_Straight_45.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_8_T_Junction_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Dam_Bottom_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Slope_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Slope_End_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Slope_Start_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_T_Junction_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Y_Junction_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_8_Corner_45.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Floor_Hole_16_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Floor_Hole_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Hole_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Hole_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Hole_03.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Slope_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Ceilling_Hole_16_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Ceilling_Hole_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Corner_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Corner_45_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Corner_45_02.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Floor_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_16_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_32_45.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_32_Entrance_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_8_45.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Corridor_24_Ceilling_32_01.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_64_32_8_Dirt.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_64_8_4.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_8_2_2.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_8_8_8.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Checkpoint_01.Item.Gbx bmx22c
Checkpoint_02.Item.Gbx bmx22c
Block_32_4_2.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_32_6_2.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_34_4_16.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_48_4_64.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_64_16_8.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
Block_64_32_8.Item.Gbx _zsa4n6hSLy4N1I4cA6lBw
GrassRemover.Block.Gbx Zai
 66 / 239 items are available on IX View on ItemExchange
 Included in mappacks
Name Creator Tracks Etc
Top 20 tracks of 2023  Lemming 20
RPG List Part1  Conculco 100
Nice RPG Maps  heafun 4