[Castle 3]
Some people have recommended me to make my maps shorter, so naturally I've made them longer!
Although this massive 30 Minute Time Average will definitely daunt many, you'd be surely surprised how much time can be shaved with raw consistency and Practice as the Author Time will reflect. I've often believed the TM community has gotten too comfortable, so here I present yet another trial.
Knolls!
This grassy hill cluster is less about precision and much more about consistency, those constantly resetting on minor slip-ups will not last long. And those with an eye for cuts may notice many unique opportunities for some coincidental design "mistakes". Knolls features a great abundance of checkpoints, some to guide the player and some to puzzle them. Along with many custom placed barriers to make even the smallest blocks the most intricate, in some instances even requiring you the draw to even a crawl such that you stay on-pace or even on-track!
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Castle 4)