Ventured into the FullSpeed mapping style this time around! I started building a route and got super carried away with it, working on it for pretty much the whole of the weekend.
There are some great opportunities for speedslides on this map, and you should be able to carry most of the speed you build up right through to the finish.
I'm still working on decorating my tracks better but I'm really happy with how this turned out, I think. One area of improvement I might try and work on in the future is using a single style of decoration for the whole map, rather than splitting it so obviously into different sections.
Let me know what you think! <3
Updated 27/04/21: Added camera transitions to the wallride and the final loop into the finish.