3WP is back, but with a different format this time:
All maps were built in three phases, each with a time-limit of one week.
In each phase, one anonymous Waypoint-member builds 10 seconds of route + scenery and finally picks one word for the mapname.
After each phase, the maps were shuffled and distributed again anonymously, so that at no point the map builders knew who was before them.
Only after all three phases were concluded and after the initial discovery, the builders were revealed.
After that, all maps were free to be hunted by Waypoint Members. The best run on each map did get set as AT for the final version of the map.
We hope that we created a cool campaign with many different styles to hunt, and think everybody will have a fun time playing and hunting the 3WP maps!
Object | IX? | Object author |
pcf_pillar_square.Item.Gbx | squiki | |
pbb_straight_2.Item.gbx | squiki | |
pbb_straight_5.Item.gbx | squiki | |
pbb_straight_5.Item.gbx | squiki | |
pcf_base_platform.Item.Gbx | squiki | |
V_BR_Str_BLeft_S_Up3_Center_Size2.Item.gbx | Juice | |
V_PT_Str_BLeft_S_Up3_Center_Size2.Item.gbx | Juice | |
r_OuterTurn.Item.Gbx | Ealipse | |
RoadLoopsBorderlessBigMirror.Item.Gbx | Ealipse | |
Quarterpipe48mTech.Item.Gbx | Ealipse | |
Pole_Cover_Platform_Tilted_Single.Item.Gbx | _firestorrm | |
Wood3xQuartarVerticalPlatform.Item.Gbx | That_Ski_Freak | |
Ramp2kU.Item.Gbx | Rxelux | |
TrenchGroundRemover.Block.Gbx | sqr1SiV3T2uGps1Fd52ykQ |
Name | Creator | Tracks | Etc |
The Scenery Gallery: Vanilla | SapphiroN | 106 |
|
3WP Volume 2 | agrabou.wp | 25 |
|