Hello
TrackmaniaExchange
After "
Stadium_Dreams by Hopeman__ which is pretty bad to drive
and very hard for beginners (srry for that one),
and "
BeeMania by Hopeman__ that is better, easier, shorter and a lot less flawed but still not good,
I wanted to build a somewhat decent track Nr. 3 and in my opinion, this is what i´ve brought you here
So i proudly present to you:
Laminar Flow
📝 Plan:
I usually like maps that have good speed, are a bit difficult and have jumps that are so smooth, they make you melt in your gaming chair. This time my focus was on playabilty for everbody but still giving a challange to better players. The jump on turn 3 was the first thing i have done. Everything else around it was done to support this jump. The iceslide end and the dirt start ideas i had right after but the looked a lot different in version one. Because of the really helpful review from
Crowe.TM,
OregoX and
NineToFiveGamer the tracklayout became what it is now.
📈 Layout:
The track itself has some transitions of road, plastic, magnet and grass troughout the track, with a dirt start and an ice end into water finish. Most of the time you will be between gear 3-5 and at good speeds troughout the run. There are 5 checkpoints and 7 turns with an easy line for beginners and a jump into a booster for intermediates at turn 3. Some speedslides are possible here too and overall i think its cutproof (srry Tekky). Track length is around 35 seconds.
Building Time:
Tracklayout: ~7-9 hrs
Scenery: ~15-20 hrs
Other(Intro, GPS, Trailer,...): ~7-9 hrs
🏅 AT Medal:
AT is driven by me after a 1hr hunt. I gave my best to hunt a good time there but sadly im not an expert, so it should be doable for everyone who gets a decent jump run. If you want a harder challange try to beat GPS time driven
by
NineToFiveGamer
I really really hope you all like the map and if you 💗 it dont forget to
it
Maybe you find the BEE (GPS gives hint)
Hopeman__