With Týr, I wanted to make a map that was both beginner friendly but also maintained a high skill ceiling. I tried out a bunch of fairly unique transitions to hopefully give the map a nice flow, and also gave myself the added challenge of throwing a bug slide in the middle of it, though I still think it flows nicely.
The name of the map comes from Týr, the Norse God of War, Justice and the Sky. I tried to reflect this through the scenery, with of course the map being set in the sky, but also the bubbles around the map representing the huge cauldron of Ale Týr's father owned, among other aesthetic refrences. The colour palette is similar to all my other maps, with black and white being promenant, but with the addition of orange inspired by my favourite shot in Blade Runner 2049. I know its all abit over the top, but ideas have to come from somewhere I guess.
Also, I'm pretty sure 51.XX is possible, I'm just not good enough lol
Anyways, hope you enjoy the map; as always feedback is heavily appreciated, cheers!