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 Park LutanFalls

by  Skeereman123  |  0
AT   00:43.812 |  Stadium / CarSport   |   Intermediate 
ID  104415 
  Mixed    
 
 Visible (approved) |  Released 
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 Author Comments
Park Lutenfalls - TOTD submission
Park Lutanfalls is a mixed track created/finished on the 25th of april 2023.
The track has been uploaded to nadeo and online services and can be played competetively.
Many various uses of scenery have been used, including blocks from the neo-cupra sponsorship.
All of the checkpoints are fully double respawnable and some even have some boosters that can only be taken by double respawn.
The track does not appear to lag for the majority of players and does not overreach the 4MB limit that the game has been set to.
The thumbnail is customized to show the track from a great perspective.
The AT is challenging, but very doable and could be beaten by a second or so if the track is driven well.
The track has a GPS time of 43.278, about half a second ahead of the AT and can therefore show the player how to drive the track well enough to achieve the Author Medal.
The GPS can be activated simply by pressing/going backwards
The track also has a mediatracker intro, lasting above 30 seconds long.
The track does not have any (serious) speedchecks.
The track has a risky [speedcheck] finish, and a slower [+1.2s] safe finish.
I have tried my best to guide the player where to go and it seems the majority of players are able to drive the correct way on their discovery run.
As of now, the track has a 4,5 star rating (out of 5) (I do not influence the rating by voting 5 myself) and no serious issues about the track have been reported yet.
The track is located on a 48x 48x 48x grid in the default stadium enviroment.
More than 5 hours have been spend on creating this masterpiece of a track.
As far as players have noticed the track doesn't have any bad gear issues.
The track can also be found in my club: [skeereman123's club] - [campaign: MBT P3] - [Track 20: Park Lutenfalls]
The track consists of a mixed style route (and scenery): Sausage, Grass, Platform/Road, Tech, Dirt, Water.
The track also makes use of various different special blocks regarding: engine off, reset, red reactor up, yellow reactor down, Cruise control.
The track does not have any shortcuts or theorized shortcuts as of writing this.
This track is a submission for a regular TOTD (not troll).
I wish everyone the best of luck, skill and I hope you enjoy!
Have a good one everyone. :d
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