TMX
Author Comments
Submissions Open: 10 September, 2020
Submissions Close: 25 September, 2020
Tracks Announced: 2 October, 2020
Twitch Rivals Trackmania: 14 October, 2020
Twitch Rivals Mappacks
[TR-SH] Short & Tech
[TR-T] Tech
[TR-SP] SpeedTech
[TR-CC] Circuit
TR-CC Submission Guidelines
General Submission Guidelines (follows TMX Mapping Guidelines)
General Track Design
A clear and simple design. Easy to complete on your first run.
No parts requiring perfection in speed or overly precise steering.
Place checkpoints strategically to reduce the possibility of cuts.
Easy to Intermediate difficulty
Required
Scenery should be used to lead the driver.
Use only default Nadeo signs (pending: Twitch Rivals signs)
Signs should be consistent and easy to follow.
Ability to finish the track from any stationary CP respawn using the main route.
The next CP should be placed no more than 10 seconds from the previous stationary respawn.
Allowed
Blockmixing
GPS (only if triggered somewhere other than the start)
Custom signs with locators can be used for non-guidance purposes
Not Allowed
Embedded Items/Blocks
Gate/Ring checkpoints (Respawn issues)
Custom Music
Excessive flickering textures
Multilap starts in Time Attack maps
Passworded maps
Previously released maps
Inappropriate map names (see rules below)
PF starts (they often break when using analog controllers)
Naming Rules
All map names must be prefixed based on the map type:
Short & Tech: “TR-SH MapName”
Tech: “TR-T MapName”
Speed: “TR-SP MapName”
Circuit: “TR-CC MapName”
No offensive names (in any language)
No special characters
No repetitive names (eg. TR-X - MyTrack1, TR-X - MyTrack2, TR-X - Mytrack3, etc.)
No lazy names: (eg. TR-X - Valley, TR-X - 3, TR-X - hbfgfugbng)
Submissions Close: 25 September, 2020
Tracks Announced: 2 October, 2020
Twitch Rivals Trackmania: 14 October, 2020
Twitch Rivals Mappacks
TR-CC Submission Guidelines
- The file must use the naming convention "TR-CC - Map Name"
- The track must be considered "Competitive" (Tag: Competitive)
- The track must be a complete, multi-lap circuit.
- Each lap must be able to be completed within 45-60 seconds
- The track must have an "Identity" or key feature
- Must be compatible with the Circuit script
- Must be considered a Beginner-Intermediate track
- At least 75% of the track must include tarmac and dirt. Other block types are optional.
- Fully Respawnable
Approved = In Final Mappack
Retired = Honorable Mention
Declined = Did not make it.
General Submission Guidelines (follows TMX Mapping Guidelines)
General Track Design
Required
Allowed
Not Allowed
Naming Rules
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