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Location:
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Mappacks
(TR-CC) Twitch Rivals - Circuit
Short Link:
https://trackmania.exchange/s/m/93
(TR-CC) Twitch Rivals - Circuit
by
MajorGiggles
,
spammiej
|
21
|
47
ZrT
ID
93
|
Report mappack
Description
Submissions Open:
10 September, 2020
Submissions Close:
25 September, 2020
Tracks Announced:
2 October, 2020
Twitch Rivals Trackmania:
14 October, 2020
Twitch Rivals Mappacks
[TR-SH]
Short & Tech
[TR-T]
Tech
[TR-SP]
SpeedTech
[TR-CC]
Circuit
TR-CC Submission Guidelines
The file must use the naming convention "TR-CC - Map Name"
The track must be considered "Competitive" (
Tag: Competitive
)
The track must be a complete, multi-lap circuit.
Each lap must be able to be completed within 45-60 seconds
The track must have an "Identity" or key feature
Must be compatible with the
Circuit
script
Must be considered a Beginner-Intermediate track
At least 75% of the track must include tarmac and dirt. Other block types are optional.
Fully Respawnable
Approved = In Final Mappack
Retired = Honorable Mention
Declined = Did not make it.
General Submission Guidelines (follows TMX Mapping Guidelines)
General Track Design
A clear and simple design. Easy to complete on your first run.
No parts requiring perfection in speed or overly precise steering.
Place checkpoints strategically to reduce the possibility of cuts.
Easy to Intermediate difficulty
Required
Scenery should be used to lead the driver.
Use only default Nadeo signs (pending: Twitch Rivals signs)
Signs should be consistent and easy to follow.
Ability to finish the track from any stationary CP respawn using the main route.
The next CP should be placed no more than 10 seconds from the previous stationary respawn.
Allowed
Blockmixing
GPS (only if triggered somewhere other than the start)
Custom signs with locators can be used for non-guidance purposes
Not Allowed
Embedded Items/Blocks
Gate/Ring checkpoints (Respawn issues)
Custom Music
Excessive flickering textures
Multilap starts in Time Attack maps
Passworded maps
Previously released maps
Inappropriate map names (see rules below)
PF starts (they often break when using analog controllers)
Naming Rules
All map names must be prefixed based on the map type:
Short & Tech: “TR-SH MapName”
Tech: “TR-T MapName”
Speed: “TR-SP MapName”
Circuit: “TR-CC MapName”
No offensive names (in any language)
No special characters
No repetitive names (eg. TR-X - MyTrack1, TR-X - MyTrack2, TR-X - Mytrack3, etc.)
No lazy names: (eg. TR-X - Valley, TR-X - 3, TR-X - hbfgfugbng)
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Arena
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Bobsleigh
Bugslide
Bumper
Competitive
CruiseControl
DesertCar
Dirt
Educational
Endurance
EngineOff
FlagRush
Fragile
Freeblocking
Freestyle
FullSpeed
Grass
Ice
Kacky
LOL
Magnet
Mini
Minigame
Mixed
MixedCar
Moving Items
Mudslide
MultiLap
Nascar
NoBrake
NoGrip
NoSteer
Obstacle
Offroad
Pathfinding
Pipes
Plastic
Platform
Press Forward
Puzzle
Race
RallyCar
Reactor
Remake
Royal
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RPG-Immersive
Sausage
Scenery
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SnowCar
SpeedDrift
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Tech
Transitional
Trial
Turtle
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Water
Wood
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Meow
OrbitalDev
TMLagoon
TMNextPlatform
TMStadium
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tushy444trackmaniagamer
EscapeManiaArena
FlagRushArena
Puzzle
Race
TM_Platform
TM_PoliceChaseArena
TM_Race
TM_Royal
TM_Stunt
TMFL
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TrackMania\TM_Rounds_Online
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Minimum 0 characters AC
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Minimum 2000 characters AC
Minimum 4000 characters AC
No environment mixed tracks
Only environment mixed tracks
No ghostblocks
Has ghostblocks
No embedded objects
Has embedded objects
MP4 maps
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