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 Ski's Mapping Comp - Edition 3 | Flatliner

by  SkiFreak |  37 |  127
  Race    
ID  3108 
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Description
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--------Theme: Flatliner!--------

Flatliner was a series started by Gilli, with the theme of making maps close to the ground. As for guidelines for this competition, all route blocks must be placed on the ground, and you can build in any style. The goal here is to build an interesting track with the restriction of building on ground level, you can still make use of the 3d space and transitions within the restriction, see "Flatliner #7" for example. Blockmixing into the ground is fine to lower tall blocks, but do not use the ground removers to drive under the Y level the grass is at (you can use vanilla blocks that embed into it of course, such as 1-2-3-3). See rules below regarding off grid blocks.
As always the exact details of the theme are not a hard ruleset and maps will be judged on how they implement the theme.

--------Rules for this edition:--------

  • Style - Any
  • Length - Any
  • Custom items - Allowed
  • Freemode / offgrid - Discouraged on route. This isn't a hard rule because items are allowed, but the point here is to be a mapping challenge and using freemode to not build on the ground or for jumps goes against the theme in this case. Again, your map will be judged based on your interpretation. PS - if you want to build your scenery in freemode that is fine.

    --------Info:--------

  • Deadline for submissions is the June 30th.
  • Tm2020 only
  • Winning maps will be made into a video (top3 + any others I think are cool.)
  • Maps mostly judged on route quality, scenery less so. Intros, replay sequences, etc are ignored in judging.
  • Judging is based on my own opinion on how good the maps are. If possible I will stream judging with someone else for another perspective and a fun livestream.
  • Please do not submit old/already released maps or alterations of already released maps.
  • Submit your maps by uploading them to this mappack.

    --------Things people might ask about:--------

  • Custom map bases are allowed unless otherwise noted.
  • Authors - Solo and collab maps allowed unless otherwise noted.
  • You can put media tracker and an intro on your map, but intros will not be judged (neither will replay sequences, etc.) Media tracker in the form of camera changes do matter, and things such as fog that affect scenery will fall under the umbrella of scenery.
  • If you add a gps I will watch it.
  • If you add a texture mod to your map I will not be loading and seeing it.
  • Any time of day is allowed. If your map is dark and I can't see anything it will be judged accordingly.
  • There is no naming format, name your map whatever you want. If you want an abbreviation, use SMC.
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