Style: Tech
Lengths: 1 short version of ~45sec & 1 long version of ~60sec (both versions are mandatory for each map)
Mood: Day only
Blockmix, mixmapping and embedded objects: Allowed as long as it's clean
Difficulty: Progressive, intermediate to advanced, challenging for several weeks of playing
Scenery: Competitive. Attractive without reducing the playability for the players
Map Name: "$n$o$C00TMM2022$FFF
Mapname-S" for the short version and "$n$o$C00TMM2022$FFF
Mapname-L" for the long version. No space in the whole name
Recommended: Obstacles & CPs placed carefully; only place those when needed and without blinding any turn/apex in all cams
Not recommended: Forced lines, drifts on black metal platforms, jumps into a sideways finish, black colored roads, killer sections (speedcheck, full stop,...), fake roads, unintentional geardowns, reverse banked roads (with risky grip loss).
Overall the enjoyability and playability (in training and in match especially) are key points to keep in mind while building, yet it needs to be challenging for most players
Maximum 2 maps (both short and long versions count as only 1 map) by author (any combinations of 2 among solo, duo,... authors).
The map must be known only by yourself(-ves in case of multiple authors).
Signs: Place empty 4x1 signs for arrows and empty 2x1 and 1x1 signs for sponsors. Signs will be added later
Items: Feel free to use this logo
https://item.exchange/set/view/11586
Deadline: 11th of September 2022 at 20:00 CEST
Discord:
https://discord.gg/hFy5C2Up64
Website:
https://www.tm-masters.com/
Twitter:
https://twitter.com/TMM_TC