TMX
Map Information
Authors |
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Map Times | 01:15.000 01:25.000 01:46.000 |
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Tags | ||||||
Type | Race | Map Type | TM_Race | |||
Vehicle | CarSport | Game | Trackmania | |||
Difficulty | Routes | Single (3 Laps) | ||||
Mood | Day (48x48) | Base Size | X: 200 Y: 200 Z: 200 | |||
Uploaded |
In-game Name | Supermarket 2 |
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Map UID |
k4MP9P3fkcf58XHI_4k8A3BLvvj
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Online UUID |
(Not uploaded yet)
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In-game Author | |
Display Cost | 4,462 |
File & Items Size | 1,538 / 490 KB |
Ghostblocks |
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# | Time | By | Score | Date | ||||||
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Legend | |
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Score | Leaderboard points gained, based on Map value and proximity to current WR |
Penalty - only relevant to time for Platform maps | |
00:10.00 | Replay is invalid & driven on a different version of the map |
Author Comments
Supermarket 2 converted from the 1999 RC racing game Re-Volt.
TO PLAY THE MAP, DOWNLOAD THE TEXTURES HERE
Create a Textures folder in Documents/Trackmania2020 and copy all of the files contained in "Textures (create Textures folder in Documents Trackmania2020)" into it.
I unfortunately can't figure out any way (if there is) to keep the alpha channel while using a texture mod, so the textures are going to be a separate download for the foreseeable future.
TO PLAY THE MAP, DOWNLOAD THE TEXTURES HERE
Create a Textures folder in Documents/Trackmania2020 and copy all of the files contained in "Textures (create Textures folder in Documents Trackmania2020)" into it.
I unfortunately can't figure out any way (if there is) to keep the alpha channel while using a texture mod, so the textures are going to be a separate download for the foreseeable future.
Embedded Items
4
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