Log in
Location: Home  Find Maps  North's Maps  Split Second 

  Split Second

by  North  |  85
  
 
Open to feedback
 
Track Of The Day
 
Getting popular..
AT   00:46.281 |  Stadium / CarSport   |   Intermediate 
ID  151215 
  Tech Grass Mixed    
 
 Visible (approved) |  Released 
 Featured in Community Videos
 Offline records
# Record User Score Date
1st   00:46.162  Roifler 85 (100%)
2nd   00:46.258  Josephine 68 (80%)
3rd   00:46.276  Balchaman 55.25 (65%)
4th   00:46.303  Nathes 46.75 (55%)
5th   00:46.553   green-K- 39.1 (46%)
6th   00:47.420  Itzner94 34 (40%)
7th   00:48.323  MrPepsy 29.75 (35%)
8th   00:49.401  pinp0x 25.5 (30%)
9th   00:49.990   Airwam 22.1 (26%)
10th   00:50.906  Jesus3000 18.7 (22%)
11th   00:51.428  xxxN3XTxxx 16.15 (19%)
12th   00:52.982  AmpelJoe10 13.6 (16%)
13th   00:55.091  RASKOL.TM 11.9 (14%)
14th   00:56.328  autobuz1234 10.2 (12%)
15th   00:59.694  j00kluch 9.35 (11%)
 Author Comments
Hi. Welcome to my new track: Split Second.

I thought it would be a cool idea to make a purple themed track for Split's 1 year anniversary using a route I've made quite a little while ago. Although, I did have to redo or hot-fix some of the route so that it would be easier and better to drive.

For the scenery, I was hoping to have someone else who's way better at making scenery help with it but unfortunately everyone was busy. So, I decided to try to do it myself even though I don't think I'm that good at decorations. I wanted to take the scenery one step at a time. My thought process was basically: wooden structures for route -> wooden towers and inflatable towers for outside of the route -> make overhanging wood + purple plastic to the wooden towers -> basic detail -> more advanced detail like lights, poles, signs, and these plastic triangles onto nearly all of the towers -> final fixes + xdd. I think the scenery turned out alright. There's probably more that could've been done and there's things that I could've done better but I'm fine with how it looks.

This is definitely the most effort I've spent into making a track. Hope you guys enjoy lol.


Mod:

Split Mod: Text


Signs used:

Zai's Colour Backgrounds: (Text)

Marsotic's Backgrounds (Text)
 Embedded objects76 Objects
Object IX? Object author
Block4.Block.Gbx JH4DvRi7SpiogFqwhe690g
Block5.Block.Gbx JH4DvRi7SpiogFqwhe690g
Block6.Block.Gbx JH4DvRi7SpiogFqwhe690g
Block7.Block.Gbx JH4DvRi7SpiogFqwhe690g
DONTDELETETHISIMPORTANT.Item.Gbx JH4DvRi7SpiogFqwhe690g
SNOWWITHOUTDIRT.Block.Gbx JH4DvRi7SpiogFqwhe690g
Cheese.Item (1).Gbx microvert.
spc_slope_bottom_p_pillar.Item.gbx squiki.wp
spc_slope_end_p_pillar.Item.gbx squiki.wp
spc_slope_p_pillar.Item.gbx squiki.wp
spc_slope_start_p_pillar.Item.gbx squiki.wp
spc_slope_r_pillar.Item.gbx squiki.wp
spc_slope_start_r_pillar_1.Item.gbx squiki.wp
ssb_loop.Item.gbx squikeay
ssb_slope_base.Item.gbx squikeay
ssb_slope_bottom.Item.gbx squikeay
structure_support_bar_pillar.Item.gbx squikeay
brls_chicane_2X_flat_1.Item.gbx squiki.wp
brls_chicane_2X_flat_2.Item.gbx squiki.wp
brls_corner_1X_flat.Item.gbx squiki.wp
brls_corner_2X_flat.Item.gbx squiki.wp
brls_corner_3X_flat.Item.gbx squiki.wp
brls_straight_flat.Item.gbx squiki.wp
brls_quarterpipe_32X.Item.gbx squiki.wp
brls_quarterpipe_8X.Item.gbx squiki.wp
brls_slope_base_1_2X.Item.gbx squiki.wp
brls_slope_start_2X.Item.gbx squiki.wp
brls_tilted_corner_1X_1.Item.gbx squiki.wp
brls_tilted_straight.Item.gbx squiki.wp
CoverWall_1x1.Block.Gbx _firestorrm
PurpleLightSupportBlackEdges.Item.Gbx MattDTO
Pole_Cover_Platform_Flat.Item.Gbx _firestorrm
Pole_Cover_Road_Flat.Item.Gbx _firestorrm
pcps_bottom_base.Item.Gbx squiki
pcps_end_base.Item.Gbx squiki
Pudding_mid_corner_16.Item.Gbx MrFunreal
Pudding_mid_corner_24.Item.Gbx MrFunreal
Pudding_mid_corner_32.Item.Gbx MrFunreal
Pudding_mid_corner_8.Item.Gbx MrFunreal
Pudding_bottom_corner_PLAT.Item.Gbx MrFunreal
Pudding_top_corner_PLAT.Item.Gbx MrFunreal
tss_straight_long.Item.gbx squiki
tss_straight_medium.Item.gbx squiki
tss_straight_short.Item.gbx squiki
MiniCurfBanked4x4Grass.Item.Gbx stupskiesel.nc
MiniCurfBanked3x3Grass.Item.Gbx stupskiesel.nc
PlatformGrassQuarterSlope2.Item.Gbx banjee»UD
GrassBankedCorner4QS.Item.Gbx aMoement
GrassBankedCornerQS.Item.Gbx aMoement
7_RoadGrassExtraNarrowTiltRight.Item.Gbx Juice
9_RoadGrassToRoadTechStraight.Item.Gbx Juice
6_RoadGrassCheckpointTiltLeft.Item.Gbx Juice
8_RoadGrassTiltTransDownRightX2.Item.Gbx Juice
9_RoadGrassTiltCurveDownLeftX2.Item.Gbx Juice
7_RoadGrassSlopeEndX2.Item.Gbx Juice
9_RoadGrassChicaneX2Left.Item.Gbx Juice
8_RoadGrassBranchTShape.Item.Gbx Juice
GrassRemover.Block.Gbx Zai
RoadTechSlopeBase2x1Magnet.Item.Gbx Willigamer
PlatformHalfRamp625CM.Block.Gbx OsqkmsHkSACI76a-gAuyuw
PlatformTechShim16m.Item.Gbx banjee»UD
RoadShimTechTiltHalf.Item.Gbx Rexasaurus
RoadTechHalf.Item.Gbx iNDEX
TrackWallHalf.Item.Gbx iNDEX
RoadDiagRightToDirtStraight.Item.Gbx Montey
fabric_ramp_corner_1X1_in.Item.Gbx squiki
fabric_ramp_corner_1X1_out.Item.Gbx squiki
fabric_ramp_straight.Item.Gbx squiki
W_BRN-RT_Chi_Flat_Flat_Even_Left1_Size2.Item.Gbx Juice
V_RT_Chi_Flat_BiS_Up1_Right1_Size2.Item.gbx Juice
V_BRN_Chi_Flat_HBLeft_Up2_Right1_Size2.Item.gbx Juice
U_RT_Str_Flat_HBLeft_Down1_Center_Size3.Item.gbx Juice
W_PG_Tur_HBRight_BRight_Down1_Right1_Size1.Item.gbx Juice
U_PG_Str_Flat_BLeft_Even_Center_Size3.Item.gbx Juice
U_PG_Str_Flat_BRight_Even_Center_Size3.Item.gbx Juice
V_PG_Str_Flat_HBRight_Down1_Center_Size2.Item.gbx Juice
 69 / 76 items are available on IX View on ItemExchange
 Related maps