Version 2 of the map by the same name by me.
Here are the main changes to save you from checking yourself
-banked to flat transition after checkpoint 2 has been made smoother with items. the aim was to stabilize the car, didn't need players to bump. This is the only change that affects the intended route.
-fake route after checkpoint 4 used the bait too many players, changed it and hopefully it's more obvious it's a fake route now.
-A safe finishs been added to the right of the original finish. I assumed it was easy enough, I could even get it with a double respawn but that was the biggest problem on the map. I should stop assuming.
-Author time has been improved by almost a full second compared to the original map. GPS ghost has also been changed to show this better run.