A fast-paced, SpeedTech with some tight precision drifts and jumps. With the map being built for Karlberg's Duo Mapping Competition with the theme of Classic-inspired maps, that is exactly what we aimed for. Trying to get close to the classic TMNF-style of SpeedTech with relatively simple block usage and route, but always fun and huntable - and of course with a modern twist utilizing elements of the TM2020 blockset. Same goes for the scenery, aiming to give the feeling of old stadium scenery, but also experimenting with new blocks and possibilities.
More info about Karlberg's Duo Mapping Competition
Object | IX? | Object author |
bumproaddark.Block.Gbx | Heasto | |
M2_PlatformTechWallStraight.Block.Gbx | SHIFT_Doomer.BE | |
M2_PlatformTechLoopEndCurve0Out.Block.Gbx | SHIFT_Doomer.BE | |
pcec_1X_slope_in_2.Item.gbx | squiki | |
pbb_curve_1X1_slope_in_2.Item.gbx | squiki | |
pbb_curve_2X2_flat_in.Item.gbx | squiki | |
pbb_straight_5.Item.gbx | squiki | |
U_PT_Str_Flat_BRight_Down1_Center_Size3.Item.gbx | Juice | |
U_PT_Str_Flat_BRight_Up1_Center_Size3.Item.gbx | Juice | |
PlatformHalfRamp625CM.Block.Gbx | OsqkmsHkSACI76a-gAuyuw | |
arch_flat_silver_1.Item.gbx | squikeay | |
arch_flat_silver_2.Item.gbx | squikeay | |
arch_steep_silver_1.Item.gbx | squikeay | |
arch_steep_silver_2.Item.gbx | squikeay | |
Pole_Cover_Platform_Flat.Item.Gbx | 2tuvKOe1Qpu_N4yMFBn89A | |
Pole_Cover_Road_Banked.Item.Gbx | 2tuvKOe1Qpu_N4yMFBn89A | |
Pole_Cover_Road_Flat.Item.Gbx | 2tuvKOe1Qpu_N4yMFBn89A | |
Pole_Cover_Road_Tilted.Item.Gbx | 2tuvKOe1Qpu_N4yMFBn89A | |
StructureDeadEndSlopeTopBottom_air.Item.Gbx | slowpiou |
Name | Author | Aw. | Etc |
Rocky Road | Adaddyfloof5 | ||
Devil Don't Dance | Birne_TM | 13 | |
Schwarzwald | The Oak Staff | 1 | |
Escalating Turns | Birne_TM | 4 | |
zzzzzzzzzzzzzzzzzzzzz | ist0rm |
Name | Creator | Tracks | Etc |
Karlberg's Duo Mapping Competition | Karlberg.wp | 37 |
|
LAN Bingo | DoubleDee89 | 25 |
|
Discover Weekly Week 4 | sophie.ice | 11 |
|