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 [ RPG ] - Citadel

by  Sympthome  |  61
  
 
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AT   10:59.045 |  Stadium / CarSport   |   Advanced 
ID  54547 
  Platform Scenery RPG    
 
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Title Channel By
They created Half-Life in Trackmania Scrapie  Tizian2105
[RPG] Citadel - WR by Hazardu. - Trackmania 2020 Trackmania2020 RPG  branko_TM
[ RPG ] - Citadel - 51 Checkpoint Trackmania map Trackmania Replay  trackmania.repl...
 Offline records
# Record User Score Date
1st   12:10.954  Fayde 61 (100%)
2nd   19:08.032  wheel-sticker 48.8 (80%)
3rd   19:27.776  SeppahBaws 39.65 (65%)
4th   23:50.057   not7_Harry 33.55 (55%)
5th   31:46.301   eyebo 28.06 (46%)
6th   34:01.589  B1ermon 24.4 (40%)
7th   42:54.308  Harest 21.35 (35%)
8th   51:27.205  lefoudu32 18.3 (30%)
9th   57:18.361  Justen787 15.86 (26%)
10th   1:04:43.754  dutchspeed 13.42 (22%)
11th   1:06:15.690  Reverse_savege 11.59 (19%)
12th   1:20:12.193   arnoosel 9.76 (16%)
13th   1:40:12.682  Ginza 8.54 (14%)
 Author Comments
Tips for the Mod:

NORMALLY (NANDO) the mod loads on its own but it doesn't work all the time

If you want to play the mod
It is advisable to first download it in the solo map if you ever play on a server

If ever the mod does not load you can directly download the mod in files (Below), and put it in Trackmania\Skins\Stadium\Mod and you put the zip directly inside

this will prevent you from loading the mod several times / or having mod problems

Don't forget of course to accept the mod download via the Trackmania game options


Astuce pour le Mod:

NORMALEMENT (NANDO) le mod se charge tout seul mais ça ne fonctionne pas tout le temps

Si vous voulez jouer le mod
Il est conseillé de d'abord le télécharger dans la map solo si jamais vous jouez sur un serveur

Si jamais le mod ne se charge pas vous pouvez directement télécharger le mod en fichiers (Ci-dessous) , et le mettre dans Trackmania\Skins\Stadium\Mod et vous mettez directement le zip à l'intérieur

cela vous évitera de charger le mod plusieurs fois/ ou d'avoir des problèmes de mod

N'oubliez pas bien sur d'accepter le téléchargement de mod via les options du jeu Trackmania

"Citadel" est enfin la!

Cette map utilise un mod, il est VIVEMENT conseillé de le télécharger pour une bonne immersion

Après plus de 250 heures de travail (comprenant Mod/ Customs crées / mapping)
Cette map RPG a pour thème La citadelle d'half life (jeu que je vous conseille au passage)

Mod : http://maniacdn.net/thomeursyd/Half_life_Mod_TM2020/Halflife.zip
Custom : https://item.mania.exchange/set/view/11343

Maintenant un peu de LORE :

La Citadelle est une énorme structure extrêmement haute située à l'épicentre de City 17 , qui sert de base principale d'opérations et de siège du Combine[1] , à partir duquel ils gouvernent la Terre . C'est la structure la plus importante et un symbole important du Combine[1], car elle abrite le bureau de l'administrateur de la Terre , le Dr Wallace Breen .


Le sommet de la Citadelle contient le réacteur à fusion sombre du Combine, qui semble être directement connecté au bureau de Breen, qui est utilisé pour alimenter leur dispositif d'enchevêtrement de tunnel et leur permettre de pénétrer dans la Terre depuis leur univers.

Votre mission est de détruire ce réacteur à fusion
(De nombreuses réferences au jeu sont cachées dans la map, à vous de les trouver)


Combine[1]:
Le Combine , abrégé en CMB , et désigné dans la propagande comme "Nos bienfaiteurs" et une "Union universelle" par Wallace Breen , est un immense empire interdimensionnel, composé d'un certain nombre d'espèces soit comme alliés, soit comme esclaves. . Le but ultime du Combine est d'asservir et de contrôler le multivers

En espérant que vous allez vous amuser !




"Citadel" is finally here!

This map uses a mod, it is STRONGLY recommended to download it for a good immersion

After more than 250 hours of work (including Mod / Custom created / mapping)
This Map RPG has for theme The citadel of half life (game that I recommend to you by the way)


Mod : http://maniacdn.net/thomeursyd/Half_life_Mod_TM2020/Halflife.zip
Custom : https://item.mania.exchange/set/view/11343

Now some LORE :

The Citadel is an enormous, extremely tall structure located at the epicenter of City 17, which serves as the main base of operations and headquarters of the Combine[1], from which they govern Earth. It is the most prominent structure and an important symbol of the Combine[1], as it houses the office of Earth Administrator Dr. Wallace Breen.


The top of the Citadel contains the Combine's dark fusion reactor, which appears to be directly connected to Breen's office, which is used to power their tunnel-entanglement device and allow them to enter Earth from their universe.

Your mission is to destroy this fusion reactor
(Many references to the game are hidden in the map, it's up to you to find them)


Combine[1]:
The Combine, abbreviated as CMB, and referred to in propaganda as "Our Benefactors" and a "Universal Union" by Wallace Breen, is a massive interdimensional empire, made up of a number of species either as allies or as slaves. . The Combine's ultimate goal is to enslave and control the multiverse.

Hoping you will have fun!
 Embedded objects123 Objects
Object IX? Object author
road_tech_straight_hole.Item.gbx squikeay
number_sticker_2.Item.gbx squikeay
number_sticker_3.Item.gbx squikeay
number_sticker_5.Item.gbx squikeay
number_sticker_8.Item.gbx squikeay
GP-F.Item.Gbx wMBUCAxgQo-zKYnlcCkF3g
GP-4-1.Item.Gbx wMBUCAxgQo-zKYnlcCkF3g
Pinball_toRoadTech2.Item.Gbx abfYizZETsG-znXgjmou0w
Pinball_XTurn2.Item.Gbx abfYizZETsG-znXgjmou0w
Tower_Wall1.Item.gbx Micm0
Tower_Wall1_Top.Item.gbx Micm0
Tower_Wall2.Item.gbx Micm0
Tower_Wall2_Top.Item.gbx Micm0
RoadBumpBorderlessStraight.Item.Gbx banjee»UD
0-Character.Item.Gbx iNDEX
1-Character.Item.Gbx iNDEX
2-Character.Item.Gbx iNDEX
3-Character.Item.Gbx iNDEX
4-Character.Item.Gbx iNDEX
5-Character.Item.Gbx iNDEX
PlatformTechSlopeStartTriangleBottomRight32x32m.Item.Gbx iNDEX
PlatformTechSlopeStartTriangleTopLeft32x32m.Item.Gbx iNDEX
PlatformTechSlopeStartTriangleTopLeft8x64m.Item.Gbx iNDEX
PlatformTechSlopeStartTriangleTopRight32x32m.Item.Gbx iNDEX
PlatformTechSlopeStartTriangleTopRight8x8m.Item.Gbx iNDEX
6-Character.Item.Gbx iNDEX
7-Character.Item.Gbx iNDEX
8-Character.Item.Gbx iNDEX
9-Character.Item.Gbx iNDEX
PlatformTechBase2Slope.Item.Gbx iNDEX
PlatformTechSlopeStartTriangleBottomLeft32x32m.Item.Gbx iNDEX
HL2Drohne.Item.Gbx uBm
MagnetWall.Item.Gbx Entity
MyMagnetToDecoWall1.Item.Gbx Entity
6-1-1-2_TM2_RoadToDirtHalf.Block.Gbx eFFecT
Light_SpotPoint_White_1.Item.Gbx stupskiesel.nc
Light_SpotPoint_White_2.Item.Gbx stupskiesel.nc
Light_Point_Orange_3.Item.Gbx stupskiesel.nc
Light_Point_White_1.Item.Gbx stupskiesel.nc
Light_Point_White_2.Item.Gbx stupskiesel.nc
Light_Point_White_3.Item.Gbx stupskiesel.nc
CP-stripe-x2.Item.Gbx stupskiesel.nc
CP-stripe.Item.Gbx stupskiesel.nc
start-arc-x2.Item.Gbx stupskiesel.nc
Mini_Pltf_Flat_Bumper1.Item.Gbx stupskiesel.nc
Mini_Pltf_Flat_ForceAccel.Item.Gbx stupskiesel.nc
Mini_Pltf_Flat_NoEngine.Item.Gbx stupskiesel.nc
Mini_Pltf_Flat_Reset.Item.Gbx stupskiesel.nc
Z_Mini_Pltf_Flat_Turbo1.Item.Gbx stupskiesel.nc
CP-arc.Item.Gbx stupskiesel.nc
FenceMetal4m.Item.Gbx StunTMan
HelperBackgrndTest01.Item.Gbx SchurkSmurf
LoPolyBackgrndo33.Item.Gbx SchurkSmurf
DefBuildinx33.Item.Gbx SchurkSmurf
DefBuildinz04.Item.Gbx SchurkSmurf
DFOBuildinfice01.Item.Gbx SchurkSmurf
DFPScraperFlat02.Item.Gbx SchurkSmurf
LightPostResBend1up2.Item.Gbx SchurkSmurf
LipstickTowerLol.Item.Gbx SchurkSmurf
NewHexOffice01.Item.Gbx SchurkSmurf
UnRadBaseWipSupport02.Item.Gbx SchurkSmurf
x94OfflineOctavezBPrefab2.Item.Gbx SchurkSmurf
LightPostCurve2Up2.Item.Gbx SchurkSmurf
LightPostResBase01.Item.Gbx SchurkSmurf
Barriere2.Gbx.Item.Gbx Sympthome
Ecran mutliple HL.Item.Gbx Sympthome
Gman.Gbx.Item.Gbx Sympthome
Hunter.Gbx.Item.Gbx Sympthome
Mine.Gbx.Item.Gbx Sympthome
Physique Gun.Gbx.Item.Gbx Sympthome
plateformtechinvisible7.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
plateformtechinvisible8.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
plateformtechinvisible9.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
PlatformroadBiSlopeBase.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
round_office.Gbx.Block.Gbx wFCpS-LyTfmCfo3O_qIcAg
Plateformetechinvisible1.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
plateformtechinvisible10.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
plateformtechinvisible2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
plateformtechinvisible4.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
plateformtechinvisible5.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
plateformtechinvisible6.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
ground2concrete.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
halflifeCircuitBorderCornerInC.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
halflifeCircuitBorderStraight.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
halflifeCircuitBorderStraight2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
invisibleLightPostResBend1up2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
invisiblezLightPostCurve101.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
Tower_Cables2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
petiteplaquenoir.Block.Gbx wFCpS-LyTfmCfo3O_qIcAg
Plaque noir.Block.Gbx wFCpS-LyTfmCfo3O_qIcAg
bombemurs.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
CircuitBordermod2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
CircuitBordermod3.Gbx.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
petithalobleu4.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
petithalobleu5.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
petithalobleu6.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
Portal.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
Supporthaloblanc.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
Tower_Cables1.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
hallobleumur2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
HL2_Logoorange.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
HL2wall.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
petithalobleu.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
petithalobleu2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
petithalobleu3.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
fildecofin.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
grandHalobleu.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
grandHalobleu2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
Halloblanc.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
Halloblanc2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
hallobleumur.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
CP-stripe-x2spawnmod2if.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
miniCP-stripe.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
boule energie.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
boule energie2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
boule energie3.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
elevatorprotection1.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
Pied de Biche.Gbx.Item.Gbx Sympthome
Piege.Gbx.Item.Gbx Sympthome
Shield recharge.Gbx.Item.Gbx Sympthome
Valve.Gbx.Item.Gbx Sympthome
coinnoir.Block.Gbx wFCpS-LyTfmCfo3O_qIcAg
CP-arc2.Item.Gbx wFCpS-LyTfmCfo3O_qIcAg
 70 / 123 items are available on IX View on ItemExchange