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 |Longmen

by  entrylag  |  78
  
 
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High quality
AT   00:45.360 |  Stadium / CarSport   |   Intermediate 
ID  38096 
  Water FullSpeed Dirt    
 
 Visible (approved) |  Released 
 Featured in Community Videos
 nytroza  |    nytroza
 Offline records
# Record User Score Date
1st   00:45.038  Vojteek55 78 (100%)
2nd   00:45.235  entrylag 62.4 (80%)
3rd   00:45.288  SHIFT | oX. 50.7 (65%)
4th   00:45.342   deadfish 42.9 (55%)
5th   00:45.508  agrabou.wp 35.88 (46%)
6th   00:45.511  SkiFreak 31.2 (40%)
7th   00:45.611  eddie0809 27.3 (35%)
8th   00:46.924  nytroza 23.4 (30%)
9th   00:46.980  BorisXIV 20.28 (26%)
10th   00:47.358  Balchaman 17.16 (22%)
11th   00:47.438  RogueDawn 14.82 (19%)
12th   00:48.008  j00kluch 12.48 (16%)
13th   00:48.363  eyebo 10.92 (14%)
14th   00:48.390   arnoosel 9.36 (12%)
 Author Comments

Thanks a lot to   NeoPlaXITy for building the RPG part and   niZe for getting me started on the Manialink easter egg.


The first time I saw this used was on:





Thanks a lot for your template, niZe!




The map is based on an old Chinese mythology Longmen. It's more of a scenery and story map where I tried some more creative stuff with 3D triangles and a hidden Quest where I utilized ManialinkUI/ManiaScript. I know that the Route has some conceptual issues and is a bit gimmicky with the water stuff. But it really translates nice with the intended mythology behind it, I believe. I hope you enjoy the little journey through the high mountains and complete the hidden quest.
 Embedded objects92 Objects
Object IX? Object author
clip_left_Z128_d.Item.gbx squikeay
clips_right_Z128_d.Item.gbx squikeay
filler_corner_in_1X_d.Item.gbx squikeay
clip_left_Z128_g.Item.gbx squikeay
clip_left_Z160_g.Item.gbx squikeay
clip_left_Z96_g.Item.gbx squikeay
cliff_corner_in_1X_Z96_g.Item.gbx squikeay
cliff_corner_in_2X_Z96_g.Item.gbx squikeay
cliff_corner_out_1X_Z96_g.Item.gbx squikeay
cliff_corner_out_2X_Z96_g.Item.gbx squikeay
cliff_straight_2X_Z96_g.Item.gbx squikeay
cliff_straight_Z96_g.Item.gbx squikeay
cliff_corner_out_1X_Z160_g.Item.gbx squikeay
cliff_corner_out_2X_Z160_g.Item.gbx squikeay
cliff_straight_2X_Z160_g.Item.gbx squikeay
cliff_straight_Z160_g.Item.gbx squikeay
cliff_chicane_2_2X_Z96_g.Item.gbx squikeay
cliff_chicane_2X_Z96_g.Item.gbx squikeay
cliff_straight_2X_Z128_g.Item.gbx squikeay
cliff_straight_Z128_g.Item.gbx squikeay
cliff_chicane_2_2X_Z160_g.Item.gbx squikeay
cliff_chicane_2X_Z160_g.Item.gbx squikeay
cliff_corner_in_1X_Z160_g.Item.gbx squikeay
cliff_corner_in_2X_Z160_g.Item.gbx squikeay
cliff_chicane_2_2X_Z128_g.Item.gbx squikeay
cliff_chicane_2X_Z128_g.Item.gbx squikeay
cliff_corner_in_1X_Z128_g.Item.gbx squikeay
cliff_corner_in_2X_Z128_g.Item.gbx squikeay
cliff_corner_out_1X_Z128_g.Item.gbx squikeay
cliff_corner_out_2X_Z128_g.Item.gbx squikeay
filler_corner_in_1X_g.Item.gbx squikeay
filler_corner_in_2X_g.Item.gbx squikeay
filler_corner_out_1X_g.Item.gbx squikeay
filler_double_chicane_g.Item.gbx squikeay
filler_double_chicane_V_g.Item.gbx squikeay
filler_double_cinout_g.Item.gbx squikeay
clips_right_Z128_g.Item.gbx squikeay
clips_right_Z160_g.Item.gbx squikeay
filler_chicane_cin_1X_g.Item.gbx squikeay
filler_chicane_cin_2_1X_g.Item.gbx squikeay
filler_chicane_cout_2_2X_g.Item.gbx squikeay
filler_chicane_cout_2X_g.Item.gbx squikeay
MH-Floor1.Gbx.Item.Gbx r_teroor
MH-Floor3Bal.Gbx.Item.Gbx r_teroor
MH-FloorRuin1.Gbx.Item.Gbx r_teroor
MH-FloorRuin2.Gbx.Item.Gbx r_teroor
MH-RDC1.Gbx.Item.Gbx r_teroor
MH-RDC2.Gbx.Item.Gbx r_teroor
MH-Top1.Gbx.Item.Gbx r_teroor
MH-Top2.Gbx.Item.Gbx r_teroor
MW-1.Gbx.Item.Gbx r_teroor
MW-Door.Gbx.Item.Gbx r_teroor
MW-turn1.Gbx.Item.Gbx r_teroor
PLTFDirtBankedCurf4x4.Item.Gbx stupskiesel.nc
PLTFDirtBankedCurf5x5.Item.Gbx stupskiesel.nc
Steam.Item.Gbx zlX_rqZoR7mzID4eblGOkg
DirtBankedToFlatDiag5L.Item.Gbx Rxelux
DirtBankedToFlatDiag6L.Item.Gbx Rxelux
DirtBankedToFlat6R.Item.Gbx Rxelux
DirtFlatToBankedDiag4L.Item.Gbx Rxelux
DirtFlatToBankedDiag3R.Item.Gbx Rxelux
DirtFlatToBanked6L.Item.Gbx Rxelux
DirtFlatToBanked6R.Item.Gbx Rxelux
RampBanked625R.Item.Gbx Rxelux
Ramp625.Item.Gbx Rxelux
DirtSlopeLoopStart.Item.Gbx BLUTIG
CP-stripe-autorotate.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
CP2-stripe-autorotate.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
Dirt-helper-LoopHalfTriangle01.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
Gate-Finish-stripe.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
LongRamp700.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
respawn-CP3-stripe.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
testRamp.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
wallridetest.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
ground2.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
test.Block.Gbx IlmIwFbHSQaN8OVK-2raSQ
respawn-CP4-stripe.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
respawn-CP5-stripe-x2.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
respawn-CP6-stripe-autorotate.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
respawn-CP7-stripe.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
respawn-CP8-stripe.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
respawn-CP9-stripe.Item.Gbx IlmIwFbHSQaN8OVK-2raSQ
HtimH_Rock_Small01.item.gbx FE_OBpuQSvmlsJFIvMBWbw
HtimH_Rock_Small02.item.gbx FE_OBpuQSvmlsJFIvMBWbw
HtimH_Rock01.item.gbx htimh1
HtimH_Rock02.item.gbx htimh1
HtimH_Rock03.item.gbx htimh1
HtimH_Rock05.item.gbx htimh1
cakeWallHalf_2_Dirt.Item.Gbx flashtube
wallrideEntrySmoothener2_Flat_Dirt.Item.Gbx flashtube
wallrideEntrySmoothener3_Flat_Dirt.Item.Gbx flashtube
wallRideEntrySmoothener3Left.Item.Gbx flashtube
 73 / 92 items are available on IX View on ItemExchange
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